forked from bit/DotRecastNetSim
32 lines
1.3 KiB
C#
32 lines
1.3 KiB
C#
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/*
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Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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namespace DotRecast.Detour.Crowd;
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public class PathQuery {
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/// Path find start and end location.
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public float[] startPos = new float[3];
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public float[] endPos = new float[3];
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public long startRef;
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public long endRef;
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public QueryFilter filter; /// < TODO: This is potentially dangerous!
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public readonly PathQueryResult result = new PathQueryResult();
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public NavMeshQuery navQuery;
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}
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