forked from bit/DotRecastNetSim
add working environment
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@ -6,7 +6,6 @@ namespace DotRecast.Core
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public static class CollectionExtensions
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{
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/// Sorts the given data in-place using insertion sort.
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///
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/// @param data The data to sort
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/// @param dataLength The number of elements in @p data
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@ -21,6 +21,7 @@ freely, subject to the following restrictions:
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Numerics;
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@ -398,11 +399,14 @@ public class RecastDemo : IRecastDemoChannel
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var version = _gl.GetStringS(GLEnum.Version);
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var renderGl = _gl.GetStringS(GLEnum.Renderer);
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var glslString = _gl.GetStringS(GLEnum.ShadingLanguageVersion);
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var currentCulture = CultureInfo.CurrentCulture;
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var workingDirectory = Directory.GetCurrentDirectory();
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Logger.Information($"working directory - {workingDirectory}");
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Logger.Information($"Working directory - {workingDirectory}");
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Logger.Information($"ImGui.Net version - {ImGui.GetVersion()}");
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Logger.Information($"Culture - {currentCulture.Name}");
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Logger.Information($"Dotnet Version - {Environment.Version.ToString()}");
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Logger.Information($"OS Version - {Environment.OSVersion}");
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Logger.Information(vendor);
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Logger.Information(version);
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Logger.Information(renderGl);
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@ -442,9 +446,9 @@ public class RecastDemo : IRecastDemoChannel
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private void OnWindowUpdate(double dt)
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{
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/*
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* try (MemoryStack stack = StackPush()) { int[] w = stack.MallocInt(1); int[] h =
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* stack.MallocInt(1); GlfwGetWindowSize(win, w, h); width = w.x; height = h.x; }
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*/
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* try (MemoryStack stack = StackPush()) { int[] w = stack.MallocInt(1); int[] h =
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* stack.MallocInt(1); GlfwGetWindowSize(win, w, h); width = w.x; height = h.x; }
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*/
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if (_sample.GetInputGeom() != null)
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{
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var settings = _sample.GetSettings();
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