forked from bit/DotRecastNetSim
added ScopeTimer
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9334315610
commit
078bf53c15
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@ -444,7 +444,7 @@ namespace DotRecast.Detour.Crowd
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private void CheckPathValidity(IList<DtCrowdAgent> agents, float dt)
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{
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_telemetry.Start("checkPathValidity");
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using var timer = _telemetry.ScopedTimer("checkPathValidity");
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foreach (DtCrowdAgent ag in agents)
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{
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@ -549,13 +549,11 @@ namespace DotRecast.Detour.Crowd
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}
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}
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}
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_telemetry.Stop("checkPathValidity");
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}
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private void UpdateMoveRequest(IList<DtCrowdAgent> agents, float dt)
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{
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_telemetry.Start("updateMoveRequest");
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using var timer = _telemetry.ScopedTimer("updateMoveRequest");
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RcSortedQueue<DtCrowdAgent> queue = new RcSortedQueue<DtCrowdAgent>((a1, a2) => a2.targetReplanTime.CompareTo(a1.targetReplanTime));
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@ -669,9 +667,10 @@ namespace DotRecast.Detour.Crowd
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}
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// Update requests.
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_telemetry.Start("pathQueueUpdate");
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_pathQ.Update(_navMesh);
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_telemetry.Stop("pathQueueUpdate");
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using (var timer2 = _telemetry.ScopedTimer("pathQueueUpdate"))
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{
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_pathQ.Update(_navMesh);
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}
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// Process path results.
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foreach (DtCrowdAgent ag in agents)
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@ -805,13 +804,11 @@ namespace DotRecast.Detour.Crowd
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ag.targetReplanWaitTime += dt;
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}
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}
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_telemetry.Stop("updateMoveRequest");
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}
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private void UpdateTopologyOptimization(IList<DtCrowdAgent> agents, float dt)
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{
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_telemetry.Start("updateTopologyOptimization");
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using var timer = _telemetry.ScopedTimer("updateTopologyOptimization");
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RcSortedQueue<DtCrowdAgent> queue = new RcSortedQueue<DtCrowdAgent>((a1, a2) => a2.topologyOptTime.CompareTo(a1.topologyOptTime));
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@ -846,13 +843,12 @@ namespace DotRecast.Detour.Crowd
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ag.corridor.OptimizePathTopology(_navQuery, _filters[ag.option.queryFilterType], _config.maxTopologyOptimizationIterations);
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ag.topologyOptTime = 0;
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}
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_telemetry.Stop("updateTopologyOptimization");
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}
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private void BuildProximityGrid(IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("buildProximityGrid");
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using var timer = _telemetry.ScopedTimer("buildProximityGrid");
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_grid = new DtProximityGrid(_config.maxAgentRadius * 3);
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foreach (DtCrowdAgent ag in agents)
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@ -861,13 +857,12 @@ namespace DotRecast.Detour.Crowd
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float r = ag.option.radius;
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_grid.AddItem(ag, p.x - r, p.z - r, p.x + r, p.z + r);
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}
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_telemetry.Stop("buildProximityGrid");
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}
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private void BuildNeighbours(IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("buildNeighbours");
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using var timer = _telemetry.ScopedTimer("buildNeighbours");
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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@ -888,8 +883,6 @@ namespace DotRecast.Detour.Crowd
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// Query neighbour agents
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GetNeighbours(ag.npos, ag.option.height, ag.option.collisionQueryRange, ag, ref ag.neis, _grid);
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}
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_telemetry.Stop("buildNeighbours");
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}
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@ -929,7 +922,8 @@ namespace DotRecast.Detour.Crowd
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private void FindCorners(IList<DtCrowdAgent> agents, DtCrowdAgentDebugInfo debug)
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{
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_telemetry.Start("findCorners");
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using var timer = _telemetry.ScopedTimer("findCorners");
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DtCrowdAgent debugAgent = debug != null ? debug.agent : null;
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foreach (DtCrowdAgent ag in agents)
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{
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@ -972,13 +966,12 @@ namespace DotRecast.Detour.Crowd
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}
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}
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}
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_telemetry.Stop("findCorners");
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}
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private void TriggerOffMeshConnections(IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("triggerOffMeshConnections");
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using var timer = _telemetry.ScopedTimer("triggerOffMeshConnections");
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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@ -1021,13 +1014,12 @@ namespace DotRecast.Detour.Crowd
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}
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}
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}
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_telemetry.Stop("triggerOffMeshConnections");
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}
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private void CalculateSteering(IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("calculateSteering");
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using var timer = _telemetry.ScopedTimer("calculateSteering");
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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@ -1119,13 +1111,12 @@ namespace DotRecast.Detour.Crowd
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// Set the desired velocity.
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ag.dvel = dvel;
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}
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_telemetry.Stop("calculateSteering");
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}
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private void PlanVelocity(DtCrowdAgentDebugInfo debug, IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("planVelocity");
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using var timer = _telemetry.ScopedTimer("planVelocity");
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DtCrowdAgent debugAgent = debug != null ? debug.agent : null;
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foreach (DtCrowdAgent ag in agents)
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{
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@ -1190,13 +1181,12 @@ namespace DotRecast.Detour.Crowd
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ag.nvel = ag.dvel;
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}
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}
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_telemetry.Stop("planVelocity");
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}
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private void Integrate(float dt, IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("integrate");
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using var timer = _telemetry.ScopedTimer("integrate");
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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@ -1206,13 +1196,12 @@ namespace DotRecast.Detour.Crowd
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ag.Integrate(dt);
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}
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_telemetry.Stop("integrate");
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}
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private void HandleCollisions(IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("handleCollisions");
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using var timer = _telemetry.ScopedTimer("handleCollisions");
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for (int iter = 0; iter < 4; ++iter)
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{
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foreach (DtCrowdAgent ag in agents)
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@ -1283,13 +1272,12 @@ namespace DotRecast.Detour.Crowd
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ag.npos = ag.npos.Add(ag.disp);
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}
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}
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_telemetry.Stop("handleCollisions");
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}
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private void MoveAgents(IList<DtCrowdAgent> agents)
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{
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_telemetry.Start("moveAgents");
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using var timer = _telemetry.ScopedTimer("moveAgents");
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foreach (DtCrowdAgent ag in agents)
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{
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if (ag.state != CrowdAgentState.DT_CROWDAGENT_STATE_WALKING)
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@ -1311,12 +1299,12 @@ namespace DotRecast.Detour.Crowd
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}
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}
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_telemetry.Stop("moveAgents");
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}
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private void UpdateOffMeshConnections(IList<DtCrowdAgent> agents, float dt)
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{
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_telemetry.Start("updateOffMeshConnections");
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using var timer = _telemetry.ScopedTimer("updateOffMeshConnections");
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foreach (DtCrowdAgent ag in agents)
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{
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DtCrowdAgentAnimation anim = ag.animation;
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@ -1353,8 +1341,6 @@ namespace DotRecast.Detour.Crowd
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ag.vel = RcVec3f.Zero;
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ag.dvel = RcVec3f.Zero;
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}
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_telemetry.Stop("updateOffMeshConnections");
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}
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private float Tween(float t, float t0, float t1)
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@ -68,6 +68,12 @@ namespace DotRecast.Detour.Crowd
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_maxTimeToFindPath = Math.Max(_maxTimeToFindPath, time);
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}
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public IDisposable ScopedTimer(string name)
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{
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Start(name);
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return new RcAnonymousDisposable(() => Stop(name));
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}
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public void Start(string name)
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{
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_executionTimings.Add(name, RcFrequency.Ticks);
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