forked from bit/DotRecastNetSim
class PortablResult -> struct
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@ -1975,22 +1975,6 @@ namespace DotRecast.Detour
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return Results.Success(new MoveAlongSurfaceResult(bestPos, visited));
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}
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public class PortalResult
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{
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public readonly Vector3f left;
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public readonly Vector3f right;
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public readonly int fromType;
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public readonly int toType;
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public PortalResult(Vector3f left, Vector3f right, int fromType, int toType)
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{
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this.left = left;
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this.right = right;
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this.fromType = fromType;
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this.toType = toType;
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}
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}
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protected Result<PortalResult> getPortalPoints(long from, long to)
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{
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Result<Tuple<MeshTile, Poly>> tileAndPolyResult = m_nav.getTileAndPolyByRef(from);
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@ -3305,9 +3289,9 @@ namespace DotRecast.Detour
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// Calculate hit pos.
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hitPos.x = bestTile.data.verts[vj] + (bestTile.data.verts[vi] - bestTile.data.verts[vj]) * tseg;
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hitPos.y = bestTile.data.verts[vj + 1]
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+ (bestTile.data.verts[vi + 1] - bestTile.data.verts[vj + 1]) * tseg;
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+ (bestTile.data.verts[vi + 1] - bestTile.data.verts[vj + 1]) * tseg;
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hitPos.z = bestTile.data.verts[vj + 2]
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+ (bestTile.data.verts[vi + 2] - bestTile.data.verts[vj + 2]) * tseg;
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+ (bestTile.data.verts[vi + 2] - bestTile.data.verts[vj + 2]) * tseg;
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bestvj = new VectorPtr(bestTile.data.verts, vj);
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bestvi = new VectorPtr(bestTile.data.verts, vi);
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}
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@ -3523,4 +3507,4 @@ namespace DotRecast.Detour
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return m_nodePool;
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}
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}
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}
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}
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@ -0,0 +1,20 @@
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using DotRecast.Core;
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namespace DotRecast.Detour.QueryResults
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{
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public struct PortalResult
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{
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public readonly Vector3f left;
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public readonly Vector3f right;
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public readonly int fromType;
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public readonly int toType;
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public PortalResult(Vector3f left, Vector3f right, int fromType, int toType)
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{
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this.left = left;
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this.right = right;
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this.fromType = fromType;
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this.toType = toType;
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}
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}
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}
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