forked from bit/DotRecastNetSim
refactor: Remove unused List<int> overlaps in the MergeAndFilterLayerRegions function.
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66a3d73b8f
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@ -1163,7 +1163,7 @@ namespace DotRecast.Recast
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}
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}
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private static int MergeAndFilterLayerRegions(RcContext ctx, int minRegionArea, int maxRegionId, RcCompactHeightfield chf, int[] srcReg, List<int> overlaps)
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private static bool MergeAndFilterLayerRegions(RcContext ctx, int minRegionArea, ref int maxRegionId, RcCompactHeightfield chf, int[] srcReg)
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{
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int w = chf.width;
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int h = chf.height;
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@ -1398,7 +1398,7 @@ namespace DotRecast.Recast
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}
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}
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return maxRegionId;
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return true;
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}
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/// @par
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@ -1781,7 +1781,7 @@ namespace DotRecast.Recast
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}
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}
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public static void BuildLayerRegions(RcContext ctx, RcCompactHeightfield chf, int minRegionArea)
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public static bool BuildLayerRegions(RcContext ctx, RcCompactHeightfield chf, int minRegionArea)
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{
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using var timer = ctx.ScopedTimer(RcTimerLabel.RC_TIMER_BUILD_REGIONS);
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@ -1924,13 +1924,15 @@ namespace DotRecast.Recast
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}
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}
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ctx.StartTimer(RcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER);
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// Merge monotone regions to layers and remove small regions.
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List<int> overlaps = new List<int>();
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chf.maxRegions = MergeAndFilterLayerRegions(ctx, minRegionArea, id, chf, srcReg, overlaps);
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ctx.StopTimer(RcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER);
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using (var timerFilter = ctx.ScopedTimer(RcTimerLabel.RC_TIMER_BUILD_REGIONS_FILTER))
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{
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// Merge monotone regions to layers and remove small regions.
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chf.maxRegions = id;
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if (!MergeAndFilterLayerRegions(ctx, minRegionArea, ref chf.maxRegions, chf, srcReg))
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{
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return false;
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}
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}
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// Store the result out.
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for (int i = 0; i < chf.spanCount; ++i)
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@ -1940,6 +1942,8 @@ namespace DotRecast.Recast
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.WithReg(srcReg[i])
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.Build();
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}
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return true;
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}
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}
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}
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