forked from bit/DotRecastNetSim
feat - Added UI scaling feature based on monitor resolution in Demo
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@ -59,6 +59,7 @@ public class RecastDemo : IRecastDemoChannel
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private ImGuiController _imgui;
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private RcCanvas _canvas;
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private Vector2D<int> _resolution;
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private int width = 1000;
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private int height = 900;
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@ -250,17 +251,17 @@ public class RecastDemo : IRecastDemoChannel
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private IWindow CreateWindow()
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{
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var monitor = Window.Platforms.First().GetMainMonitor();
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var resolution = monitor.VideoMode.Resolution.Value;
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_resolution = monitor.VideoMode.Resolution.Value;
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float aspect = 16.0f / 9.0f;
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width = Math.Min(resolution.X, (int)(resolution.Y * aspect)) - 100;
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height = resolution.Y - 100;
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width = Math.Min(_resolution.X, (int)(_resolution.Y * aspect)) - 100;
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height = _resolution.Y - 100;
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viewport = new int[] { 0, 0, width, height };
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var options = WindowOptions.Default;
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options.Title = title;
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options.Size = new Vector2D<int>(width, height);
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options.Position = new Vector2D<int>((resolution.X - width) / 2, (resolution.Y - height) / 2);
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options.Position = new Vector2D<int>((_resolution.X - width) / 2, (_resolution.Y - height) / 2);
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options.VSync = true;
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options.ShouldSwapAutomatically = false;
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options.PreferredDepthBufferBits = 24;
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@ -364,11 +365,18 @@ public class RecastDemo : IRecastDemoChannel
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dd.Init(camr);
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var scale = (float)_resolution.X / 1920;
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int fontSize = Math.Max(10, (int)(16 * scale));
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// for windows : Microsoft Visual C++ Redistributable Package
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// link - https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist
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ImGuiFontConfig imGuiFontConfig = new(Path.Combine("resources\\fonts", "DroidSans.ttf"), 16, null);
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var imGuiFontConfig = new ImGuiFontConfig(Path.Combine("resources\\fonts", "DroidSans.ttf"), fontSize, null);
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_imgui = new ImGuiController(_gl, window, _input, imGuiFontConfig);
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ImGui.GetStyle().ScaleAllSizes(scale);
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//ImGui.GetIO().FontGlobalScale = 2.0f;
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DemoInputGeomProvider geom = LoadInputMesh("nav_test.obj");
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_sample = new DemoSample(geom, ImmutableArray<RcBuilderResult>.Empty, null);
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@ -400,12 +408,11 @@ public class RecastDemo : IRecastDemoChannel
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var workingDirectory = Directory.GetCurrentDirectory();
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Logger.Information($"Working directory - {workingDirectory}");
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Logger.Information($"ImGui.Net version - {ImGui.GetVersion()}");
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Logger.Information($"ImGui.Net - version({ImGui.GetVersion()}) UI scale({scale}) fontSize({fontSize})");
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Logger.Information($"Dotnet - {Environment.Version.ToString()} culture({currentCulture.Name})");
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Logger.Information($"OS Version - {Environment.OSVersion} {bitness}");
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Logger.Information($"{vendor} {rendererGl}");
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Logger.Information($"gl version - {version}");
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Logger.Information($"gl lang version - {glslString}");
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Logger.Information($"gl version({version}) lang version({glslString})");
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}
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private float GetKeyValue(IKeyboard keyboard, Key primaryKey, Key secondaryKey)
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