forked from bit/DotRecastNetSim
fix: 'RANDOM_POINTS_IN_CIRCLE' mode where random points accumulate in RecastDemo
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@ -698,6 +698,7 @@ public class TestNavmeshSampleTool : ISampleTool
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}
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else if (_mode == RcTestNavmeshToolMode.RANDOM_POINTS_IN_CIRCLE)
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{
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_randomPoints.Clear();
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_tool.FindRandomPointAroundCircle(navQuery, m_startRef, m_endRef, m_spos, m_epos, m_filter, _constrainByCircle, _randomPointCount, ref _randomPoints);
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}
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}
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