remove tile in tile tool

This commit is contained in:
ikpil 2023-07-27 08:43:28 +09:00
parent d5f1b4be54
commit 1dbf7aac44
3 changed files with 57 additions and 18 deletions

View File

@ -34,8 +34,7 @@ namespace DotRecast.Detour.Dynamic
private RcHeightfield Clone(RcHeightfield source) private RcHeightfield Clone(RcHeightfield source)
{ {
RcHeightfield clone = new RcHeightfield(source.width, source.height, source.bmin, source.bmax, source.cs, RcHeightfield clone = new RcHeightfield(source.width, source.height, source.bmin, source.bmax, source.cs, source.ch, source.borderSize);
source.ch, source.borderSize);
for (int z = 0, pz = 0; z < source.height; z++, pz += source.width) for (int z = 0, pz = 0; z < source.height; z++, pz += source.width)
{ {
for (int x = 0; x < source.width; x++) for (int x = 0; x < source.width; x++)

View File

@ -4,7 +4,6 @@ using DotRecast.Recast.DemoTool;
using DotRecast.Recast.DemoTool.Tools; using DotRecast.Recast.DemoTool.Tools;
using ImGuiNET; using ImGuiNET;
using static DotRecast.Recast.Demo.Draw.DebugDraw; using static DotRecast.Recast.Demo.Draw.DebugDraw;
using static DotRecast.Recast.Demo.Draw.DebugDrawPrimitives;
namespace DotRecast.Recast.Demo.Tools; namespace DotRecast.Recast.Demo.Tools;
@ -50,14 +49,16 @@ public class TileTool : IRcTool
_hitPos = p; _hitPos = p;
var sample = _impl.GetSample(); var sample = _impl.GetSample();
if (null != sample) if (null == sample)
return;
if (shift)
{ {
if (shift) _impl.RemoveTile(_hitPos);
{ }
} else
else {
{ _impl.BuildTile(_hitPos);
}
} }
} }
@ -76,23 +77,24 @@ public class TileTool : IRcTool
{ {
var bmin = geom.GetMeshBoundsMin(); var bmin = geom.GetMeshBoundsMin();
var bmax = geom.GetMeshBoundsMax(); var bmax = geom.GetMeshBoundsMax();
var settings = sample.GetSettings(); var settings = sample.GetSettings();
var s = settings.agentRadius; var s = settings.agentRadius;
float ts = settings.tileSize * settings.cellSize; float ts = settings.tileSize * settings.cellSize;
int tx = (int)((_hitPos.x - bmin[0]) / ts); int tx = (int)((_hitPos.x - bmin[0]) / ts);
int ty = (int)((_hitPos.z - bmin[2]) / ts); int ty = (int)((_hitPos.z - bmin[2]) / ts);
RcVec3f lastBuiltTileBmin = RcVec3f.Zero; RcVec3f lastBuiltTileBmin = RcVec3f.Zero;
RcVec3f lastBuiltTileBmax = RcVec3f.Zero; RcVec3f lastBuiltTileBmax = RcVec3f.Zero;
lastBuiltTileBmin[0] = bmin[0] + tx*ts; lastBuiltTileBmin[0] = bmin[0] + tx * ts;
lastBuiltTileBmin[1] = bmin[1]; lastBuiltTileBmin[1] = bmin[1];
lastBuiltTileBmin[2] = bmin[2] + ty*ts; lastBuiltTileBmin[2] = bmin[2] + ty * ts;
lastBuiltTileBmax[0] = bmin[0] + (tx+1)*ts; lastBuiltTileBmax[0] = bmin[0] + (tx + 1) * ts;
lastBuiltTileBmax[1] = bmax[1]; lastBuiltTileBmax[1] = bmax[1];
lastBuiltTileBmax[2] = bmin[2] + (ty+1)*ts; lastBuiltTileBmax[2] = bmin[2] + (ty + 1) * ts;
dd.DebugDrawCross(_hitPos.x, _hitPos.y + 0.1f, _hitPos.z, s, DuRGBA(0, 0, 0, 128), 2.0f); dd.DebugDrawCross(_hitPos.x, _hitPos.y + 0.1f, _hitPos.z, s, DuRGBA(0, 0, 0, 128), 2.0f);
dd.DebugDrawBoxWire( dd.DebugDrawBoxWire(

View File

@ -1,4 +1,6 @@
namespace DotRecast.Recast.DemoTool.Tools using DotRecast.Core;
namespace DotRecast.Recast.DemoTool.Tools
{ {
public class TileToolImpl : ISampleTool public class TileToolImpl : ISampleTool
{ {
@ -18,5 +20,41 @@
{ {
return _sample; return _sample;
} }
public void BuildTile(RcVec3f pos)
{
var settings = _sample.GetSettings();
var geom = _sample.GetInputGeom();
var navMesh = _sample.GetNavMesh();
float ts = settings.tileSize * settings.cellSize;
var bmin = geom.GetMeshBoundsMin();
int tx = (int)((pos.x - bmin[0]) / ts);
int ty = (int)((pos.z - bmin[2]) / ts);
var tileRef = navMesh.GetTileRefAt(tx, ty, 0);
navMesh.RemoveTile(tileRef);
navMesh.AddTile()
}
public void RemoveTile(RcVec3f pos)
{
var settings = _sample.GetSettings();
var geom = _sample.GetInputGeom();
var navMesh = _sample.GetNavMesh();
float ts = settings.tileSize * settings.cellSize;
var bmin = geom.GetMeshBoundsMin();
int tx = (int)((pos.x - bmin[0]) / ts);
int ty = (int)((pos.z - bmin[2]) / ts);
var tileRef = navMesh.GetTileRefAt(tx, ty, 0);
navMesh.RemoveTile(tileRef);
}
} }
} }