fix shader version 400

This commit is contained in:
ikpil 2023-04-06 19:06:38 +09:00
parent 864e4cf092
commit 28310a39ae
1 changed files with 1 additions and 1 deletions

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@ -76,7 +76,7 @@ public class ModernOpenGLDraw : OpenGLDraw
public unsafe void init() public unsafe void init()
{ {
string SHADER_VERSION = "#version 460\n"; string SHADER_VERSION = "#version 400\n";
string vertex_shader = SHADER_VERSION + "uniform mat4 ProjMtx;\n" // string vertex_shader = SHADER_VERSION + "uniform mat4 ProjMtx;\n" //
+ "uniform mat4 ViewMtx;\n" // + "uniform mat4 ViewMtx;\n" //
+ "in vec3 Position;\n" // + "in vec3 Position;\n" //