forked from bit/DotRecastNetSim
Avoid allocation in ScopedTimer call
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parent
01b3bcf771
commit
3158dfc29c
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@ -27,6 +27,24 @@ namespace DotRecast.Detour.Crowd
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{
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{
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public class DtCrowdTelemetry
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public class DtCrowdTelemetry
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{
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{
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public readonly struct DisposableHandle : IDisposable
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{
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private readonly DtCrowdTimerLabel _label;
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private readonly DtCrowdTelemetry _telemetry;
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public DisposableHandle(DtCrowdTelemetry telemetry, DtCrowdTimerLabel label)
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{
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_telemetry = telemetry;
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_label = label;
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}
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public void Dispose()
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{
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_telemetry.Stop(_label);
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}
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}
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public const int TIMING_SAMPLES = 10;
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public const int TIMING_SAMPLES = 10;
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private float _maxTimeToEnqueueRequest;
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private float _maxTimeToEnqueueRequest;
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private float _maxTimeToFindPath;
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private float _maxTimeToFindPath;
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@ -69,10 +87,10 @@ namespace DotRecast.Detour.Crowd
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_maxTimeToFindPath = Math.Max(_maxTimeToFindPath, time);
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_maxTimeToFindPath = Math.Max(_maxTimeToFindPath, time);
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}
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}
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public IDisposable ScopedTimer(DtCrowdTimerLabel label)
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public DisposableHandle ScopedTimer(DtCrowdTimerLabel label)
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{
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{
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Start(label);
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Start(label);
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return new RcAnonymousDisposable(() => Stop(label));
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return new DisposableHandle(this, label);
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}
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}
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private void Start(DtCrowdTimerLabel name)
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private void Start(DtCrowdTimerLabel name)
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