forked from bit/DotRecastNetSim
[Upstream] Increase epsilon in detour segment polygon intersection test
9b45fe8a8df8d8c31bbde63611b0b4a1982f63a0
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@ -600,7 +600,7 @@ namespace DotRecast.Detour
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public static IntersectResult intersectSegmentPoly2D(float[] p0, float[] p1, float[] verts, int nverts)
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public static IntersectResult intersectSegmentPoly2D(float[] p0, float[] p1, float[] verts, int nverts)
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{
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{
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IntersectResult result = new IntersectResult();
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IntersectResult result = new IntersectResult();
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float EPS = 0.00000001f;
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float EPS = 0.000001f;
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float[] dir = vSub(p1, p0);
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float[] dir = vSub(p1, p0);
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VectorPtr p0v = new VectorPtr(p0);
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VectorPtr p0v = new VectorPtr(p0);
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