forked from bit/DotRecastNetSim
update readme - watch video
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@ -40,6 +40,7 @@ Recast Navigation is divided into multiple modules, each contained in its own fo
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- To build or integrate into your own project, please check out [BuildingAndIntegrating.md](BuildingAndIntegrating.md)
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- To create a NavMesh, please check out [RecastSoloMeshTest.cs](test/DotRecast.Recast.Test/RecastSoloMeshTest.cs)
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- To test pathfinding, please check out [FindPathTest.cs](test/DotRecast.Detour.Test/FindPathTest.cs)
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- To watch the demo play video, please check out [Demo Video](#📹-demo-video)
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## ⚙ How it Works
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@ -58,9 +59,11 @@ Tiled navmeshes are more complex to work with but better support larger, more dy
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- DotRecast Links
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- DotRecast issues: [DotRecast/issues](https://github.com/ikpil/DotRecast/issues)
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- Official Links
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- Official discussions: [recastnavigation/discussions](https://github.com/recastnavigation/recastnavigation/discussions)
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- Official documentation: [recastnav.com](https://recastnav.com)
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## 🅾 License
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DotRecast is licensed under ZLib license, see [LICENSE.txt](LICENSE.txt) for more information.
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