forked from bit/DotRecastNetSim
completed DynamicUpdateTool View
This commit is contained in:
parent
cd4ea6d622
commit
57eaea29a1
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@ -41,7 +41,7 @@ public class RcSettingsView : IRcView
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private int minRegionSize = 8;
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private int mergedRegionSize = 20;
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private int _partitioning = 0;
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private int partitioningIdx = 0;
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private PartitionType partitioning = PartitionType.WATERSHED;
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private bool filterLowHangingObstacles = true;
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@ -139,7 +139,7 @@ public class RcSettingsView : IRcView
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{
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var label = partition.Name.Substring(0, 1).ToUpper()
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+ partition.Name.Substring(1).ToLower();
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ImGui.RadioButton(label, ref _partitioning, partition.Idx);
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ImGui.RadioButton(label, ref partitioningIdx, partition.Idx);
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});
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ImGui.NewLine();
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@ -17,8 +17,11 @@ freely, subject to the following restrictions:
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Runtime.Serialization;
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using System.Threading.Tasks;
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using DotRecast.Core;
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using DotRecast.Detour.Dynamic;
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@ -30,6 +33,7 @@ using DotRecast.Recast.Demo.Geom;
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using DotRecast.Recast.Demo.Tools.Gizmos;
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using DotRecast.Recast.Demo.UI;
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using ImGuiNET;
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using Silk.NET.OpenAL;
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using Silk.NET.Windowing;
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using static DotRecast.Recast.Demo.Draw.DebugDraw;
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using static DotRecast.Recast.Demo.Draw.DebugDrawPrimitives;
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@ -37,30 +41,46 @@ using static DotRecast.Core.RecastMath;
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namespace DotRecast.Recast.Demo.Tools;
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public class DynamicUpdateToolMode
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{
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public static readonly DynamicUpdateToolMode BUILD = new(0, "Build");
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public static readonly DynamicUpdateToolMode COLLIDERS = new(1, "Colliders");
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public static readonly DynamicUpdateToolMode RAYCAST = new(2, "Raycast");
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public static readonly ImmutableArray<DynamicUpdateToolMode> Values = ImmutableArray.Create(
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BUILD, COLLIDERS, RAYCAST
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);
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public int Idx { get; }
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public string Label { get; }
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private DynamicUpdateToolMode(int idx, string label)
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{
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Idx = idx;
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Label = label;
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}
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}
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public enum ColliderShape
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{
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SPHERE,
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CAPSULE,
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BOX,
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CYLINDER,
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COMPOSITE,
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CONVEX,
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TRIMESH_BRIDGE,
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TRIMESH_HOUSE
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}
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public class DynamicUpdateTool : Tool
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{
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private enum ToolMode
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{
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BUILD,
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COLLIDERS,
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RAYCAST
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}
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private enum ColliderShape
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{
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SPHERE,
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CAPSULE,
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BOX,
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CYLINDER,
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COMPOSITE,
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CONVEX,
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TRIMESH_BRIDGE,
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TRIMESH_HOUSE
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}
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private Sample sample;
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private ToolMode mode = ToolMode.BUILD;
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private int toolModeIdx = DynamicUpdateToolMode.BUILD.Idx;
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private DynamicUpdateToolMode mode = DynamicUpdateToolMode.BUILD;
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private float cellSize = 0.3f;
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private int partitioningIdx = PartitionType.WATERSHED.Idx;
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private PartitionType partitioning = PartitionType.WATERSHED;
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private bool filterLowHangingObstacles = true;
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private bool filterLedgeSpans = true;
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@ -81,6 +101,8 @@ public class DynamicUpdateTool : Tool
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private bool showColliders = false;
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private long buildTime;
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private long raycastTime;
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private int colliderShapeIdx = (int)ColliderShape.SPHERE;
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private ColliderShape colliderShape = ColliderShape.SPHERE;
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private DynamicNavMesh dynaMesh;
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@ -113,7 +135,7 @@ public class DynamicUpdateTool : Tool
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public override void handleClick(float[] s, float[] p, bool shift)
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{
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if (mode == ToolMode.COLLIDERS)
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if (mode == DynamicUpdateToolMode.COLLIDERS)
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{
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if (!shift)
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{
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@ -163,7 +185,7 @@ public class DynamicUpdateTool : Tool
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}
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}
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if (mode == ToolMode.RAYCAST)
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if (mode == DynamicUpdateToolMode.RAYCAST)
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{
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if (shift)
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{
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@ -346,7 +368,7 @@ public class DynamicUpdateTool : Tool
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public override void handleClickRay(float[] start, float[] dir, bool shift)
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{
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if (mode == ToolMode.COLLIDERS)
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if (mode == DynamicUpdateToolMode.COLLIDERS)
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{
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if (shift)
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{
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@ -394,7 +416,7 @@ public class DynamicUpdateTool : Tool
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public override void handleRender(NavMeshRenderer renderer)
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{
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if (mode == ToolMode.COLLIDERS)
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if (mode == DynamicUpdateToolMode.COLLIDERS)
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{
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if (showColliders)
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{
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@ -402,7 +424,7 @@ public class DynamicUpdateTool : Tool
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}
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}
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if (mode == ToolMode.RAYCAST)
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if (mode == DynamicUpdateToolMode.RAYCAST)
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{
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RecastDebugDraw dd = renderer.getDebugDraw();
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int startCol = duRGBA(128, 25, 0, 192);
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@ -481,173 +503,147 @@ public class DynamicUpdateTool : Tool
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public override void layout()
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{
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Build", mode == ToolMode.BUILD)) {
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// mode = ToolMode.BUILD;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Colliders", mode == ToolMode.COLLIDERS)) {
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// mode = ToolMode.COLLIDERS;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Raycast", mode == ToolMode.RAYCAST)) {
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// mode = ToolMode.RAYCAST;
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// }
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//
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// if (mode == ToolMode.BUILD) {
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_button_text(ctx, "Load Voxels...")) {
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// load();
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// }
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// if (dynaMesh != null) {
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// nk_layout_row_dynamic(ctx, 18, 1);
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// compression = nk_check_text(ctx, "Compression", compression);
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// if (nk_button_text(ctx, "Save Voxels...")) {
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// save();
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// }
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// }
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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ImGui.Text("Rasterization");
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// nk_layout_row_dynamic(ctx, 18, 2);
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ImGui.Text("Cell Size");
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// nk_label(ctx, string.format("%.2f", cellSize[0]), NK_TEXT_ALIGN_RIGHT);
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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ImGui.Text("Agent");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Height", ref walkableHeight, 0f, 5f, "%.2f");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Radius", ref walkableRadius, 0f, 10f, "%.2f");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Max Climb", ref walkableClimb, 0f, 10f, "%.2f");
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// nk_layout_row_dynamic(ctx, 18, 2);
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ImGui.Text("Max Slope");
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// nk_label(ctx, string.format("%.0f", walkableSlopeAngle[0]), NK_TEXT_ALIGN_RIGHT);
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//
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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ImGui.Text("Partitioning");
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// partitioning = NuklearUIHelper.nk_radio(ctx, PartitionType.values(), partitioning,
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// p => p.name().substring(0, 1) + p.name().substring(1).toLowerCase());
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//
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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ImGui.Text("Filtering");
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// nk_layout_row_dynamic(ctx, 18, 1);
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// filterLowHangingObstacles = nk_option_text(ctx, "Low Hanging Obstacles", filterLowHangingObstacles);
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// nk_layout_row_dynamic(ctx, 18, 1);
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// filterLedgeSpans = nk_option_text(ctx, "Ledge Spans", filterLedgeSpans);
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// nk_layout_row_dynamic(ctx, 18, 1);
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// filterWalkableLowHeightSpans = nk_option_text(ctx, "Walkable Low Height Spans", filterWalkableLowHeightSpans);
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//
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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ImGui.Text("Region");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Min Region Size", ref minRegionArea, 0, 150, "%.1f");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Merged Region Size", ref regionMergeSize, 0, 400, "%.1f");
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//
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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ImGui.Text("Polygonization");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Max Edge Length", ref maxEdgeLen, 0f, 50f, "%.1f");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Max Edge Error", ref maxSimplificationError, 0.1f, 10f, "%.1f");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderInt("Verts Per Poly", ref vertsPerPoly, 3, 12);
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//
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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ImGui.Text("Detail Mesh");
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// nk_layout_row_dynamic(ctx, 20, 1);
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// buildDetailMesh = nk_check_text(ctx, "Enable", buildDetailMesh);
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Sample Distance", ref detailSampleDist, 0f, 16f, "%.1f");
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// nk_layout_row_dynamic(ctx, 20, 1);
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ImGui.SliderFloat("Max Sample Error", ref detailSampleMaxError, 0f, 16f, "%.1f");
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 20, 1);
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// if (nk_button_text(ctx, "Build")) {
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// if (dynaMesh != null) {
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// buildDynaMesh();
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// sample.setChanged(false);
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// }
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// }
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// }
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// if (mode == ToolMode.COLLIDERS) {
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// nk_layout_row_dynamic(ctx, 1, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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ImGui.Text("Colliders");
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// nk_layout_row_dynamic(ctx, 20, 1);
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// showColliders = nk_check_text(ctx, "Show", showColliders);
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// nk_layout_row_dynamic(ctx, 20, 1);
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// if (nk_option_label(ctx, "Sphere", colliderShape == ColliderShape.SPHERE)) {
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// colliderShape = ColliderShape.SPHERE;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Capsule", colliderShape == ColliderShape.CAPSULE)) {
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// colliderShape = ColliderShape.CAPSULE;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Box", colliderShape == ColliderShape.BOX)) {
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// colliderShape = ColliderShape.BOX;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Cylinder", colliderShape == ColliderShape.CYLINDER)) {
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// colliderShape = ColliderShape.CYLINDER;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Composite", colliderShape == ColliderShape.COMPOSITE)) {
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// colliderShape = ColliderShape.COMPOSITE;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Convex Trimesh", colliderShape == ColliderShape.CONVEX)) {
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// colliderShape = ColliderShape.CONVEX;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Trimesh Bridge", colliderShape == ColliderShape.TRIMESH_BRIDGE)) {
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// colliderShape = ColliderShape.TRIMESH_BRIDGE;
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// }
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (nk_option_label(ctx, "Trimesh House", colliderShape == ColliderShape.TRIMESH_HOUSE)) {
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// colliderShape = ColliderShape.TRIMESH_HOUSE;
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// }
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// }
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// nk_layout_row_dynamic(ctx, 2, 1);
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// nk_spacing(ctx, 1);
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// nk_layout_row_dynamic(ctx, 18, 1);
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// if (mode == ToolMode.RAYCAST) {
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// nk_label(ctx, string.format("Raycast Time: %d ms", raycastTime), NK_TEXT_ALIGN_LEFT);
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// if (sposSet) {
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// nk_layout_row_dynamic(ctx, 18, 1);
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// nk_label(ctx, string.format("Start: %.3f, %.3f, %.3f", spos[0], spos[1] + 1.3f, spos[2]), NK_TEXT_ALIGN_LEFT);
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// }
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// if (eposSet) {
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// nk_layout_row_dynamic(ctx, 18, 1);
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// nk_label(ctx, string.format("End: %.3f, %.3f, %.3f", epos[0], epos[1] + 1.3f, epos[2]), NK_TEXT_ALIGN_LEFT);
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// }
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// if (raycastHit) {
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// nk_layout_row_dynamic(ctx, 18, 1);
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// nk_label(ctx, string.format("Hit: %.3f, %.3f, %.3f", raycastHitPos[0], raycastHitPos[1], raycastHitPos[2]),
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// NK_TEXT_ALIGN_LEFT);
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// }
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// } else {
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// nk_label(ctx, string.format("Build Time: %d ms", buildTime), NK_TEXT_ALIGN_LEFT);
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// }
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ImGui.Text($"Dynamic Update Tool Modes");
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ImGui.Separator();
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var prevMode = mode;
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ImGui.RadioButton(DynamicUpdateToolMode.BUILD.Label, ref toolModeIdx, DynamicUpdateToolMode.BUILD.Idx);
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ImGui.RadioButton(DynamicUpdateToolMode.COLLIDERS.Label, ref toolModeIdx, DynamicUpdateToolMode.COLLIDERS.Idx);
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ImGui.RadioButton(DynamicUpdateToolMode.RAYCAST.Label, ref toolModeIdx, DynamicUpdateToolMode.RAYCAST.Idx);
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ImGui.NewLine();
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if (prevMode.Idx != toolModeIdx)
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{
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mode = DynamicUpdateToolMode.Values[toolModeIdx];
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}
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ImGui.Text($"Selected mode - {mode.Label}");
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ImGui.Separator();
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if (mode == DynamicUpdateToolMode.BUILD)
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{
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if (ImGui.Button("Load Voxels..."))
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{
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load();
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}
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if (dynaMesh != null)
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{
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ImGui.Checkbox("Compression", ref compression);
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if (ImGui.Button("Save Voxels..."))
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{
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save();
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}
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}
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ImGui.NewLine();
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ImGui.Text("Rasterization");
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ImGui.Separator();
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ImGui.Text($"Cell Size - {cellSize}");
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ImGui.NewLine();
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ImGui.Text("Agent");
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ImGui.Separator();
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ImGui.SliderFloat("Height", ref walkableHeight, 0f, 5f, "%.2f");
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ImGui.SliderFloat("Radius", ref walkableRadius, 0f, 10f, "%.2f");
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ImGui.SliderFloat("Max Climb", ref walkableClimb, 0f, 10f, "%.2f");
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ImGui.Text($"Max Slope : {walkableSlopeAngle}");
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ImGui.NewLine();
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ImGui.Text("Partitioning");
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ImGui.Separator();
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PartitionType.Values.forEach(partition =>
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{
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var label = partition.Name.Substring(0, 1).ToUpper()
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+ partition.Name.Substring(1).ToLower();
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ImGui.RadioButton(label, ref partitioningIdx, partition.Idx);
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});
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ImGui.NewLine();
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ImGui.Text("Filtering");
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ImGui.Separator();
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ImGui.Checkbox("Low Hanging Obstacles", ref filterLowHangingObstacles);
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ImGui.Checkbox("Ledge Spans", ref filterLedgeSpans);
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ImGui.Checkbox("Walkable Low Height Spans", ref filterWalkableLowHeightSpans);
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ImGui.NewLine();
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ImGui.Text("Region");
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ImGui.Separator();
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ImGui.SliderFloat("Min Region Size", ref minRegionArea, 0, 150, "%.1f");
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ImGui.SliderFloat("Merged Region Size", ref regionMergeSize, 0, 400, "%.1f");
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ImGui.NewLine();
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ImGui.Text("Polygonization");
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ImGui.Separator();
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ImGui.SliderFloat("Max Edge Length", ref maxEdgeLen, 0f, 50f, "%.1f");
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ImGui.SliderFloat("Max Edge Error", ref maxSimplificationError, 0.1f, 10f, "%.1f");
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ImGui.SliderInt("Verts Per Poly", ref vertsPerPoly, 3, 12);
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ImGui.NewLine();
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ImGui.Text("Detail Mesh");
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ImGui.Separator();
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ImGui.Checkbox("Enable", ref buildDetailMesh);
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ImGui.SliderFloat("Sample Distance", ref detailSampleDist, 0f, 16f, "%.1f");
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ImGui.SliderFloat("Max Sample Error", ref detailSampleMaxError, 0f, 16f, "%.1f");
|
||||
ImGui.NewLine();
|
||||
|
||||
if (ImGui.Button("Build"))
|
||||
{
|
||||
if (dynaMesh != null)
|
||||
{
|
||||
buildDynaMesh();
|
||||
sample.setChanged(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (mode == DynamicUpdateToolMode.COLLIDERS)
|
||||
{
|
||||
ImGui.Text("Colliders");
|
||||
ImGui.Separator();
|
||||
var prev = colliderShape;
|
||||
ImGui.Checkbox("Show", ref showColliders);
|
||||
ImGui.RadioButton("Sphere", ref colliderShapeIdx, (int)ColliderShape.SPHERE);
|
||||
ImGui.RadioButton("Capsule", ref colliderShapeIdx, (int)ColliderShape.CAPSULE);
|
||||
ImGui.RadioButton("Box", ref colliderShapeIdx, (int)ColliderShape.BOX);
|
||||
ImGui.RadioButton("Cylinder", ref colliderShapeIdx, (int)ColliderShape.CYLINDER);
|
||||
ImGui.RadioButton("Composite", ref colliderShapeIdx, (int)ColliderShape.COMPOSITE);
|
||||
ImGui.RadioButton("Convex Trimesh", ref colliderShapeIdx, (int)ColliderShape.CONVEX);
|
||||
ImGui.RadioButton("Trimesh Bridge", ref colliderShapeIdx, (int)ColliderShape.TRIMESH_BRIDGE);
|
||||
ImGui.RadioButton("Trimesh House", ref colliderShapeIdx, (int)ColliderShape.TRIMESH_HOUSE);
|
||||
ImGui.NewLine();
|
||||
|
||||
if ((int)prev != colliderShapeIdx)
|
||||
{
|
||||
colliderShape = (ColliderShape)colliderShapeIdx;
|
||||
}
|
||||
}
|
||||
|
||||
if (mode == DynamicUpdateToolMode.RAYCAST)
|
||||
{
|
||||
ImGui.Text($"Raycast Time: {raycastTime} ms");
|
||||
ImGui.Separator();
|
||||
if (sposSet)
|
||||
{
|
||||
ImGui.Text($"Start: {spos[0]}, {spos[1] + 1.3f}, {spos[2]}");
|
||||
}
|
||||
|
||||
if (eposSet)
|
||||
{
|
||||
ImGui.Text($"End: {epos[0]}, {epos[1] + 1.3f}, {epos[2]}");
|
||||
}
|
||||
|
||||
if (raycastHit)
|
||||
{
|
||||
ImGui.Text($"Hit: {raycastHitPos[0]}, {raycastHitPos[1]}, {raycastHitPos[2]}");
|
||||
}
|
||||
ImGui.NewLine();
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGui.Text($"Build Time: {buildTime} ms");
|
||||
}
|
||||
}
|
||||
|
||||
private void load()
|
||||
|
|
Loading…
Reference in New Issue