forked from bit/DotRecastNetSim
Added struct RcScopedTimer to avoid allocations
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@ -9,6 +9,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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### Added
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- Added RcCircularBuffer<T> [@ikpil](https://github.com/ikpil)
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- Added struct DtCrowdScopedTimer to avoid allocations in scoped timer calls. [@wrenge](https://github.com/wrenge)
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- Added struct RcScopedTimer to avoid allocations in RcContext scoped timer [@ikpil](https://github.com/ikpil)
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### Fixed
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@ -1,20 +0,0 @@
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using System;
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namespace DotRecast.Core
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{
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public struct RcAnonymousDisposable : IDisposable
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{
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private Action _dispose;
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public RcAnonymousDisposable(Action dispose)
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{
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_dispose = dispose;
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}
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public void Dispose()
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{
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_dispose?.Invoke();
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_dispose = null;
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}
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}
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}
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@ -49,10 +49,9 @@ namespace DotRecast.Core
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_timerAccum = new ConcurrentDictionary<string, RcAtomicLong>();
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}
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public IDisposable ScopedTimer(RcTimerLabel label)
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public RcScopedTimer ScopedTimer(RcTimerLabel label)
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{
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StartTimer(label);
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return new RcAnonymousDisposable(() => StopTimer(label));
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return new RcScopedTimer(this, label);
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}
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public void StartTimer(RcTimerLabel label)
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@ -0,0 +1,23 @@
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using System;
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namespace DotRecast.Core
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{
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public readonly struct RcScopedTimer : IDisposable
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{
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private readonly RcContext _context;
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private readonly RcTimerLabel _label;
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internal RcScopedTimer(RcContext context, RcTimerLabel label)
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{
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_context = context;
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_label = label;
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_context.StartTimer(_label);
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}
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public void Dispose()
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{
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_context.StopTimer(_label);
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}
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}
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}
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