forked from bit/DotRecastNetSim
refactor: new float[3] -> RcVec3f
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30cbf7119b
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@ -63,15 +63,14 @@ namespace DotRecast.Core
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{
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if (line.StartsWith("v "))
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{
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float[] vert = ReadVector3f(line);
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foreach (float vp in vert)
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{
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context.vertexPositions.Add(vp);
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}
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var vert = ReadVector3f(line);
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context.vertexPositions.Add(vert.X);
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context.vertexPositions.Add(vert.Y);
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context.vertexPositions.Add(vert.Z);
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}
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}
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private static float[] ReadVector3f(string line)
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private static RcVec3f ReadVector3f(string line)
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{
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string[] v = line.Split(' ', StringSplitOptions.RemoveEmptyEntries);
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if (v.Length < 4)
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@ -80,12 +79,11 @@ namespace DotRecast.Core
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}
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// fix - https://github.com/ikpil/DotRecast/issues/7
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return new float[]
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{
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return new RcVec3f(
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float.Parse(v[1], CultureInfo.InvariantCulture),
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float.Parse(v[2], CultureInfo.InvariantCulture),
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float.Parse(v[3], CultureInfo.InvariantCulture)
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};
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);
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}
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private static void ReadFace(string line, RcObjImporterContext context)
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