forked from bit/DotRecastNetSim
recast4j - c3ffe19 - [Upstream] Fix for out of bounds read in tile cache builder
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@ -1492,7 +1492,7 @@ namespace DotRecast.Detour.TileCache
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}
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// Remove vertex.
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for (int i = rem; i < mesh.nverts; ++i)
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for (int i = rem; i < mesh.nverts - 1; ++i)
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{
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mesh.verts[i * 3 + 0] = mesh.verts[(i + 1) * 3 + 0];
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mesh.verts[i * 3 + 1] = mesh.verts[(i + 1) * 3 + 1];
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