diff --git a/src/DotRecast.Recast.Demo/Tools/TestNavmeshSampleTool.cs b/src/DotRecast.Recast.Demo/Tools/TestNavmeshSampleTool.cs index d42c02e..c9680ce 100644 --- a/src/DotRecast.Recast.Demo/Tools/TestNavmeshSampleTool.cs +++ b/src/DotRecast.Recast.Demo/Tools/TestNavmeshSampleTool.cs @@ -679,23 +679,12 @@ public class TestNavmeshSampleTool : ISampleTool } else if (_mode == RcTestNavmeshToolMode.RAYCAST) { - m_straightPath?.Clear(); _tool.Raycast(navQuery, m_startRef, m_endRef, m_spos, m_epos, m_filter, ref m_polys, ref m_straightPath, ref m_hitPos, ref m_hitNormal, ref m_hitResult); } else if (_mode == RcTestNavmeshToolMode.DISTANCE_TO_WALL) { - m_distanceToWall = 0; - if (m_sposSet && m_startRef != 0) - { - var result = navQuery.FindDistanceToWall(m_startRef, m_spos, 100.0f, m_filter, out var hitDist, out var hitPos, out var hitNormal); - if (result.Succeeded()) - { - m_distanceToWall = hitDist; - m_hitPos = hitPos; - m_hitNormal = hitNormal; - } - } + _tool.FindDistanceToWall(navQuery, m_startRef, m_spos, 100.0f, m_filter, ref m_distanceToWall, ref m_hitPos, ref m_hitNormal); } else if (_mode == RcTestNavmeshToolMode.FIND_POLYS_IN_CIRCLE) { diff --git a/src/DotRecast.Recast.Toolset/Tools/RcTestNavMeshTool.cs b/src/DotRecast.Recast.Toolset/Tools/RcTestNavMeshTool.cs index feb0f10..0d84751 100644 --- a/src/DotRecast.Recast.Toolset/Tools/RcTestNavMeshTool.cs +++ b/src/DotRecast.Recast.Toolset/Tools/RcTestNavMeshTool.cs @@ -245,6 +245,9 @@ namespace DotRecast.Recast.Toolset.Tools { if (startRef == 0 || endRef == 0) { + polys?.Clear(); + straightPath?.Clear(); + return DtStatus.DT_FAILURE; } @@ -289,6 +292,28 @@ namespace DotRecast.Recast.Toolset.Tools return status; } + public DtStatus FindDistanceToWall(DtNavMeshQuery navQuery, long startRef, RcVec3f spos, float maxRadius, IDtQueryFilter filter, + ref float hitDist, ref RcVec3f hitPos, ref RcVec3f hitNormal) + { + if (0 == startRef) + { + return DtStatus.DT_FAILURE; + } + + var status = navQuery.FindDistanceToWall(startRef, spos, maxRadius, filter, + out var tempHitDist, out var tempHitPos, out var tempHitNormal); + + if (status.Succeeded()) + { + hitDist = tempHitDist; + hitPos = tempHitPos; + hitNormal = tempHitNormal; + } + + return status; + } + + public DtStatus FindPolysAroundCircle(DtNavMeshQuery navQuery, long startRef, long endRef, RcVec3f spos, RcVec3f epos, IDtQueryFilter filter, ref List resultRef, ref List resultParent) { if (startRef == 0 || endRef == 0)