diff --git a/src/DotRecast.Detour.TileCache/Io/Compress/FastLz.cs b/src/DotRecast.Detour.TileCache/Io/Compress/FastLz.cs
index 28ac44f..697339c 100644
--- a/src/DotRecast.Detour.TileCache/Io/Compress/FastLz.cs
+++ b/src/DotRecast.Detour.TileCache/Io/Compress/FastLz.cs
@@ -19,15 +19,15 @@ using System;
namespace DotRecast.Detour.TileCache.Io.Compress
{
/**
- * Core of FastLZ compression algorithm.
- *
- * This class provides methods for compression and decompression of buffers and saves
- * constants which use by FastLzFrameEncoder and FastLzFrameDecoder.
- *
- * This is refactored code of jfastlz
- * library written by William Kinney.
- */
- public class FastLz
+ * Core of FastLZ compression algorithm.
+ *
+ * This class provides methods for compression and decompression of buffers and saves
+ * constants which use by FastLzFrameEncoder and FastLzFrameDecoder.
+ *
+ * This is refactored code of jfastlz
+ * library written by William Kinney.
+ */
+ public static class FastLz
{
private const int MAX_DISTANCE = 8191;
private const int MAX_FARDISTANCE = 65535 + MAX_DISTANCE - 1;
@@ -689,9 +689,5 @@ namespace DotRecast.Detour.TileCache.Io.Compress
return (data[offset + 1] & 0xff) << 8 | data[offset] & 0xff;
}
-
- private FastLz()
- {
- }
}
}
\ No newline at end of file