forked from bit/DotRecastNetSim
tool ...
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@ -77,53 +77,7 @@ public class CrowdProfilingTool
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if (ImGui.Button("Start Crowd Profiling"))
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{
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if (navMesh != null)
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{
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rnd = new FRand(randomSeed);
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CreateCrowd();
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CreateZones();
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DtNavMeshQuery navquery = new DtNavMeshQuery(navMesh);
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IDtQueryFilter filter = new DtQueryDefaultFilter();
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for (int i = 0; i < agents; i++)
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{
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float tr = rnd.Next();
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CrowdAgentType type = CrowdAgentType.MOB;
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float mobsPcnt = percentMobs / 100f;
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if (tr > mobsPcnt)
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{
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tr = rnd.Next();
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float travellerPcnt = percentTravellers / 100f;
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if (tr > travellerPcnt)
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{
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type = CrowdAgentType.VILLAGER;
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}
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else
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{
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type = CrowdAgentType.TRAVELLER;
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}
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}
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var status = DtStatus.DT_FAILURE;
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var randomPt = RcVec3f.Zero;
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switch (type)
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{
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case CrowdAgentType.MOB:
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status = GetMobPosition(navquery, filter, out randomPt);
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break;
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case CrowdAgentType.VILLAGER:
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status = GetVillagerPosition(navquery, filter, out randomPt);
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break;
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case CrowdAgentType.TRAVELLER:
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status = GetVillagerPosition(navquery, filter, out randomPt);
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break;
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}
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if (status.Succeeded())
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{
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AddAgent(randomPt, type);
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}
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}
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}
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StartProfiling();
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}
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ImGui.Text("Times");
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@ -132,9 +86,7 @@ public class CrowdProfilingTool
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{
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ImGui.Text($"Max time to enqueue request: {crowd.Telemetry().MaxTimeToEnqueueRequest()} s");
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ImGui.Text($"Max time to find path: {crowd.Telemetry().MaxTimeToFindPath()} s");
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var timings = crowd.Telemetry()
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.ToExecutionTimings();
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var timings = crowd.Telemetry().ToExecutionTimings();
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foreach (var rtt in timings)
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{
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ImGui.Text($"{rtt.Key}: {rtt.Micros} us");
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@ -226,6 +178,57 @@ public class CrowdProfilingTool
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crowd.SetObstacleAvoidanceParams(3, option);
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}
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public void StartProfiling()
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{
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if (null == navMesh)
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return;
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rnd = new FRand(randomSeed);
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CreateCrowd();
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CreateZones();
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DtNavMeshQuery navquery = new DtNavMeshQuery(navMesh);
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IDtQueryFilter filter = new DtQueryDefaultFilter();
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for (int i = 0; i < agents; i++)
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{
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float tr = rnd.Next();
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CrowdAgentType type = CrowdAgentType.MOB;
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float mobsPcnt = percentMobs / 100f;
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if (tr > mobsPcnt)
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{
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tr = rnd.Next();
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float travellerPcnt = percentTravellers / 100f;
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if (tr > travellerPcnt)
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{
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type = CrowdAgentType.VILLAGER;
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}
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else
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{
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type = CrowdAgentType.TRAVELLER;
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}
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}
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var status = DtStatus.DT_FAILURE;
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var randomPt = RcVec3f.Zero;
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switch (type)
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{
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case CrowdAgentType.MOB:
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status = GetMobPosition(navquery, filter, out randomPt);
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break;
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case CrowdAgentType.VILLAGER:
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status = GetVillagerPosition(navquery, filter, out randomPt);
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break;
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case CrowdAgentType.TRAVELLER:
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status = GetVillagerPosition(navquery, filter, out randomPt);
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break;
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}
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if (status.Succeeded())
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{
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AddAgent(randomPt, type);
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}
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}
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}
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public void Update(float dt)
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{
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long startTime = RcFrequency.Ticks;
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