forked from bit/DotRecastNetSim
Replaced list with cyclic buffer
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653a9e794b
commit
a359686171
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@ -0,0 +1,48 @@
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using System;
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namespace DotRecast.Core.Buffers
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{
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public class RcCyclicBuffer<T>
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{
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public int MinIndex { get; private set; }
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public int MaxIndex { get; private set; }
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public int Count => MaxIndex - MinIndex + 1;
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public readonly int Size;
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public T this[int index] => Get(index);
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private readonly T[] _buffer;
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public RcCyclicBuffer(in int size)
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{
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_buffer = new T[size];
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Size = size;
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MinIndex = 0;
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MaxIndex = -1;
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}
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public void Add(in T item)
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{
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MaxIndex++;
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var index = MaxIndex % Size;
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if (MaxIndex >= Size)
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MinIndex = MaxIndex - Size + 1;
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_buffer[index] = item;
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}
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public T Get(in int index)
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{
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if (index < MinIndex || index > MaxIndex)
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throw new ArgumentOutOfRangeException();
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return _buffer[index % Size];
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}
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public Span<T> AsSpan()
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{
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return _buffer.AsSpan(0, Count);
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}
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}
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}
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@ -23,6 +23,7 @@ using System.Diagnostics;
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using System.Linq;
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using System.Reflection.Emit;
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using DotRecast.Core;
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using DotRecast.Core.Buffers;
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using DotRecast.Core.Numerics;
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namespace DotRecast.Detour.Crowd
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@ -34,7 +35,7 @@ namespace DotRecast.Detour.Crowd
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private float _maxTimeToFindPath;
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private readonly Dictionary<DtCrowdTimerLabel, long> _executionTimings = new Dictionary<DtCrowdTimerLabel, long>();
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private readonly Dictionary<DtCrowdTimerLabel, List<long>> _executionTimingSamples = new Dictionary<DtCrowdTimerLabel, List<long>>();
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private readonly Dictionary<DtCrowdTimerLabel, RcCyclicBuffer<long>> _executionTimingSamples = new Dictionary<DtCrowdTimerLabel, RcCyclicBuffer<long>>();
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public float MaxTimeToEnqueueRequest()
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{
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@ -87,17 +88,23 @@ namespace DotRecast.Detour.Crowd
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long duration = RcFrequency.Ticks - _executionTimings[name];
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if (!_executionTimingSamples.TryGetValue(name, out var s))
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{
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s = new List<long>();
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s = new RcCyclicBuffer<long>(TIMING_SAMPLES);
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_executionTimingSamples.Add(name, s);
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}
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if (s.Count == TIMING_SAMPLES)
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s.Add(duration);
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_executionTimings[name] = CalculateAverage(s.AsSpan());
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}
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private static long CalculateAverage(Span<long> buffer)
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{
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long sum = 0L;
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foreach (var item in buffer)
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{
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s.RemoveAt(0);
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sum += item;
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}
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s.Add(duration);
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_executionTimings[name] = (long)s.Average();
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return sum / buffer.Length;
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}
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}
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}
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