added mouse event

This commit is contained in:
ikpil 2023-03-19 23:16:41 +09:00
parent 90ec8a1836
commit ad5a1b7419
1 changed files with 182 additions and 182 deletions

View File

@ -50,7 +50,7 @@ using Window = Silk.NET.Windowing.Window;
namespace DotRecast.Recast.Demo;
public class RecastDemo : MouseListener
public class RecastDemo
{
private static readonly ILogger Logger = Log.ForContext<RecastDemo>();
@ -115,42 +115,35 @@ public class RecastDemo : MouseListener
window.Run();
}
private Mouse createMouse(IInputContext input)
public void OnMouseScrolled(IMouse mice, ScrollWheel scrollWheel)
{
Mouse mouse = new Mouse(input);
mouse.addListener(this);
return mouse;
}
public void scroll(double xoffset, double yoffset)
{
if (yoffset < 0)
if (scrollWheel.Y < 0)
{
// wheel down
if (!mouseOverMenu)
{
scrollZoom += 1.0f;
}
// if (!mouseOverMenu)
// {
scrollZoom += 1.0f;
//}
}
else
{
if (!mouseOverMenu)
{
scrollZoom -= 1.0f;
}
// if (!mouseOverMenu)
// {
scrollZoom -= 1.0f;
//}
}
// float[] modelviewMatrix = dd.viewMatrix(cameraPos, cameraEulers);
// cameraPos[0] += scrollZoom * 2.0f * modelviewMatrix[2];
// cameraPos[1] += scrollZoom * 2.0f * modelviewMatrix[6];
// cameraPos[2] += scrollZoom * 2.0f * modelviewMatrix[10];
float[] modelviewMatrix = dd.viewMatrix(cameraPos, cameraEulers);
cameraPos[0] += scrollZoom * 2.0f * modelviewMatrix[2];
cameraPos[1] += scrollZoom * 2.0f * modelviewMatrix[6];
cameraPos[2] += scrollZoom * 2.0f * modelviewMatrix[10];
scrollZoom = 0;
}
public void position(double x, double y)
public void OnMouseMoved(IMouse mouse, Vector2 position)
{
mousePos[0] = (float)x;
mousePos[1] = (float)y;
mousePos[0] = (float)position.X;
mousePos[1] = (float)position.Y;
int dx = (int)(mousePos[0] - origMousePos[0]);
int dy = (int)(mousePos[1] - origMousePos[1]);
if (rotate)
@ -163,85 +156,85 @@ public class RecastDemo : MouseListener
}
}
// if (pan)
// {
// float[] modelviewMatrix = dd.viewMatrix(cameraPos, cameraEulers);
// cameraPos[0] = origCameraPos[0];
// cameraPos[1] = origCameraPos[1];
// cameraPos[2] = origCameraPos[2];
//
// cameraPos[0] -= 0.1f * dx * modelviewMatrix[0];
// cameraPos[1] -= 0.1f * dx * modelviewMatrix[4];
// cameraPos[2] -= 0.1f * dx * modelviewMatrix[8];
//
// cameraPos[0] += 0.1f * dy * modelviewMatrix[1];
// cameraPos[1] += 0.1f * dy * modelviewMatrix[5];
// cameraPos[2] += 0.1f * dy * modelviewMatrix[9];
// if (dx * dx + dy * dy > 3 * 3)
// {
// movedDuringPan = true;
// }
// }
if (pan)
{
float[] modelviewMatrix = dd.viewMatrix(cameraPos, cameraEulers);
cameraPos[0] = origCameraPos[0];
cameraPos[1] = origCameraPos[1];
cameraPos[2] = origCameraPos[2];
cameraPos[0] -= 0.1f * dx * modelviewMatrix[0];
cameraPos[1] -= 0.1f * dx * modelviewMatrix[4];
cameraPos[2] -= 0.1f * dx * modelviewMatrix[8];
cameraPos[0] += 0.1f * dy * modelviewMatrix[1];
cameraPos[1] += 0.1f * dy * modelviewMatrix[5];
cameraPos[2] += 0.1f * dy * modelviewMatrix[9];
if (dx * dx + dy * dy > 3 * 3)
{
movedDuringPan = true;
}
}
}
public void button(int button, int mods, bool down)
public void OnMouseUpAndDown(IMouse mouse, MouseButton button, bool down)
{
modState = mods;
modState = 0;
if (down)
{
if (button == 1)
if (button == MouseButton.Right)
{
if (!mouseOverMenu)
{
// Rotate view
rotate = true;
movedDuringRotate = false;
origMousePos[0] = mousePos[0];
origMousePos[1] = mousePos[1];
origCameraEulers[0] = cameraEulers[0];
origCameraEulers[1] = cameraEulers[1];
}
// if (!mouseOverMenu)
// {
// Rotate view
rotate = true;
movedDuringRotate = false;
origMousePos[0] = mousePos[0];
origMousePos[1] = mousePos[1];
origCameraEulers[0] = cameraEulers[0];
origCameraEulers[1] = cameraEulers[1];
//}
}
else if (button == 2)
else if (button == MouseButton.Middle)
{
if (!mouseOverMenu)
{
// Pan view
pan = true;
movedDuringPan = false;
origMousePos[0] = mousePos[0];
origMousePos[1] = mousePos[1];
origCameraPos[0] = cameraPos[0];
origCameraPos[1] = cameraPos[1];
origCameraPos[2] = cameraPos[2];
}
// if (!mouseOverMenu)
// {
// Pan view
pan = true;
movedDuringPan = false;
origMousePos[0] = mousePos[0];
origMousePos[1] = mousePos[1];
origCameraPos[0] = cameraPos[0];
origCameraPos[1] = cameraPos[1];
origCameraPos[2] = cameraPos[2];
//}
}
}
else
{
// Handle mouse clicks here.
if (button == 1)
if (button == MouseButton.Right)
{
rotate = false;
if (!mouseOverMenu)
{
if (!movedDuringRotate)
{
processHitTest = true;
processHitTestShift = true;
}
}
}
else if (button == 0)
{
if (!mouseOverMenu)
// if (!mouseOverMenu)
// {
if (!movedDuringRotate)
{
processHitTest = true;
//processHitTestShift = (mods & Keys.GLFW_MOD_SHIFT) != 0 ? true : false;
//processHitTestShift = (mods & Keys.) != 0 ? true : false;
processHitTestShift = true;
}
//}
}
else if (button == 2)
else if (button == MouseButton.Left)
{
// if (!mouseOverMenu)
// {
processHitTest = true;
//processHitTestShift = (mods & Keys.GLFW_MOD_SHIFT) != 0 ? true : false;
//processHitTestShift = (mods & Keys.) != 0 ? true : false;
//}
}
else if (button == MouseButton.Middle)
{
pan = false;
}
@ -381,6 +374,14 @@ public class RecastDemo : MouseListener
_sdl = SdlWindowing.GetExistingApi(window);
_input = window.CreateInput();
foreach (var mice in _input.Mice)
{
mice.Scroll += OnMouseScrolled;
mice.MouseDown += (m, b) => OnMouseUpAndDown(m, b, true);
mice.MouseUp += (m, b) => OnMouseUpAndDown(m, b, false);
mice.MouseMove += OnMouseMoved;
}
_gl = window.CreateOpenGL();
dd = new RecastDebugDraw(_gl);
@ -470,41 +471,41 @@ public class RecastDemo : MouseListener
// if (settingsUI.isMeshInputTrigerred())
// {
// aFilterPatterns.put(stack.UTF8("*.obj"));
// aFilterPatterns.flip();
// string filename = TinyFileDialogs.tinyfd_openFileDialog("Open Mesh File", "", aFilterPatterns,
// "Mesh File (*.obj)", false);
// if (filename != null) {
// try (InputStream stream = new FileInputStream(filename)) {
// sample.update(loadInputMesh(stream), null, null);
// } catch (IOException e) {
// Console.WriteLine(e).printStackTrace();
// }
// }
// aFilterPatterns.put(stack.UTF8("*.obj"));
// aFilterPatterns.flip();
// string filename = TinyFileDialogs.tinyfd_openFileDialog("Open Mesh File", "", aFilterPatterns,
// "Mesh File (*.obj)", false);
// if (filename != null) {
// try (InputStream stream = new FileInputStream(filename)) {
// sample.update(loadInputMesh(stream), null, null);
// } catch (IOException e) {
// Console.WriteLine(e).printStackTrace();
// }
// }
// }
// else if (settingsUI.isNavMeshInputTrigerred())
// {
// try (MemoryStack stack = stackPush()) {
// PointerBuffer aFilterPatterns = stack.mallocPointer(4);
// aFilterPatterns.put(stack.UTF8("*.bin"));
// aFilterPatterns.put(stack.UTF8("*.zip"));
// aFilterPatterns.put(stack.UTF8("*.bytes"));
// aFilterPatterns.put(stack.UTF8("*.navmesh"));
// aFilterPatterns.flip();
// string filename = TinyFileDialogs.tinyfd_openFileDialog("Open Nav Mesh File", "", aFilterPatterns,
// "Nav Mesh File", false);
// if (filename != null) {
// File file = new File(filename);
// if (file.exists()) {
// try {
// loadNavMesh(file, filename);
// geom = null;
// } catch (Exception e) {
// Console.WriteLine(e);
// }
// }
// }
// }
// try (MemoryStack stack = stackPush()) {
// PointerBuffer aFilterPatterns = stack.mallocPointer(4);
// aFilterPatterns.put(stack.UTF8("*.bin"));
// aFilterPatterns.put(stack.UTF8("*.zip"));
// aFilterPatterns.put(stack.UTF8("*.bytes"));
// aFilterPatterns.put(stack.UTF8("*.navmesh"));
// aFilterPatterns.flip();
// string filename = TinyFileDialogs.tinyfd_openFileDialog("Open Nav Mesh File", "", aFilterPatterns,
// "Nav Mesh File", false);
// if (filename != null) {
// File file = new File(filename);
// if (file.exists()) {
// try {
// loadNavMesh(file, filename);
// geom = null;
// } catch (Exception e) {
// Console.WriteLine(e);
// }
// }
// }
// }
// }
// else if (settingsUI.isBuildTriggered() && sample.getInputGeom() != null)
// {
@ -557,63 +558,63 @@ public class RecastDemo : MouseListener
// if (!mouseOverMenu)
// {
// GLU.glhUnProjectf(mousePos[0], viewport[3] - 1 - mousePos[1], 0.0f, modelviewMatrix, projectionMatrix, viewport,
// rayStart);
// GLU.glhUnProjectf(mousePos[0], viewport[3] - 1 - mousePos[1], 1.0f, modelviewMatrix, projectionMatrix, viewport,
// rayEnd);
// GLU.glhUnProjectf(mousePos[0], viewport[3] - 1 - mousePos[1], 0.0f, modelviewMatrix, projectionMatrix, viewport,
// rayStart);
// GLU.glhUnProjectf(mousePos[0], viewport[3] - 1 - mousePos[1], 1.0f, modelviewMatrix, projectionMatrix, viewport,
// rayEnd);
// Hit test mesh.
// DemoInputGeomProvider inputGeom = sample.getInputGeom();
// if (processHitTest && sample != null)
// {
// float? hit = null;
// if (inputGeom != null)
// {
// hit = inputGeom.raycastMesh(rayStart, rayEnd);
// }
//
// if (!hit.HasValue && sample.getNavMesh() != null)
// {
// hit = NavMeshRaycast.raycast(sample.getNavMesh(), rayStart, rayEnd);
// }
//
// if (!hit.HasValue && sample.getRecastResults() != null)
// {
// hit = PolyMeshRaycast.raycast(sample.getRecastResults(), rayStart, rayEnd);
// }
//
// float[] rayDir = new float[] { rayEnd[0] - rayStart[0], rayEnd[1] - rayStart[1], rayEnd[2] - rayStart[2] };
// Tool rayTool = toolsUI.getTool();
// vNormalize(rayDir);
// if (rayTool != null)
// {
// rayTool.handleClickRay(rayStart, rayDir, processHitTestShift);
// }
// // TODO : 잠시 주석
// // if (hit.HasValue) {
// // float hitTime = hit.Value;
// // if ((modState & GLFW_MOD_CONTROL) != 0) {
// // // Marker
// // markerPositionSet = true;
// // markerPosition[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime;
// // markerPosition[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime;
// // markerPosition[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime;
// // } else {
// // float[] pos = new float[3];
// // pos[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime;
// // pos[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime;
// // pos[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime;
// // if (rayTool != null) {
// // rayTool.handleClick(rayStart, pos, processHitTestShift);
// // }
// // }
// // } else {
// // if ((modState & GLFW_MOD_CONTROL) != 0) {
// // // Marker
// // markerPositionSet = false;
// // }
// // }
// }
// Hit test mesh.
// DemoInputGeomProvider inputGeom = sample.getInputGeom();
// if (processHitTest && sample != null)
// {
// float? hit = null;
// if (inputGeom != null)
// {
// hit = inputGeom.raycastMesh(rayStart, rayEnd);
// }
//
// if (!hit.HasValue && sample.getNavMesh() != null)
// {
// hit = NavMeshRaycast.raycast(sample.getNavMesh(), rayStart, rayEnd);
// }
//
// if (!hit.HasValue && sample.getRecastResults() != null)
// {
// hit = PolyMeshRaycast.raycast(sample.getRecastResults(), rayStart, rayEnd);
// }
//
// float[] rayDir = new float[] { rayEnd[0] - rayStart[0], rayEnd[1] - rayStart[1], rayEnd[2] - rayStart[2] };
// Tool rayTool = toolsUI.getTool();
// vNormalize(rayDir);
// if (rayTool != null)
// {
// rayTool.handleClickRay(rayStart, rayDir, processHitTestShift);
// }
// // TODO : 잠시 주석
// // if (hit.HasValue) {
// // float hitTime = hit.Value;
// // if ((modState & GLFW_MOD_CONTROL) != 0) {
// // // Marker
// // markerPositionSet = true;
// // markerPosition[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime;
// // markerPosition[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime;
// // markerPosition[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime;
// // } else {
// // float[] pos = new float[3];
// // pos[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime;
// // pos[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime;
// // pos[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime;
// // if (rayTool != null) {
// // rayTool.handleClick(rayStart, pos, processHitTestShift);
// // }
// // }
// // } else {
// // if ((modState & GLFW_MOD_CONTROL) != 0) {
// // // Marker
// // markerPositionSet = false;
// // }
// // }
// }
// processHitTest = false;
// }
@ -672,7 +673,6 @@ public class RecastDemo : MouseListener
}
var io = ImGui.GetIO();
io.DisplaySize = new Vector2(width, height);