forked from bit/DotRecastNetSim
remove new int[] offsets
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@ -24,11 +24,27 @@ namespace DotRecast.Recast
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{
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{
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public static class RecastCommon
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public static class RecastCommon
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{
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{
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private static readonly int[] DirOffsetX = { -1, 0, 1, 0, };
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private static readonly int[] DirOffsetY = { 0, 1, 0, -1 };
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private static readonly int[] DirForOffset = { 3, 0, -1, 2, 1 };
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/// Sets the neighbor connection data for the specified direction.
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/// @param[in] s The span to update.
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/// @param[in] dir The direction to set. [Limits: 0 <= value < 4]
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/// @param[in] i The index of the neighbor span.
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public static void SetCon(CompactSpan s, int dir, int i)
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{
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int shift = dir * 6;
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int con = s.con;
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s.con = (con & ~(0x3f << shift)) | ((i & 0x3f) << shift);
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}
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/// Gets neighbor connection data for the specified direction.
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/// Gets neighbor connection data for the specified direction.
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/// @param[in] s The span to check.
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/// @param[in] s The span to check.
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/// @param[in] dir The direction to check. [Limits: 0 <= value < 4]
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/// @param[in] dir The direction to check. [Limits: 0 <= value < 4]
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/// @return The neighbor connection data for the specified direction,
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/// @return The neighbor connection data for the specified direction,
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/// or #RC_NOT_CONNECTED if there is no connection.
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/// or #RC_NOT_CONNECTED if there is no connection.
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///
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public static int GetCon(CompactSpan s, int dir)
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public static int GetCon(CompactSpan s, int dir)
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{
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{
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int shift = dir * 6;
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int shift = dir * 6;
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@ -41,8 +57,7 @@ namespace DotRecast.Recast
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/// in the direction.
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/// in the direction.
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public static int GetDirOffsetX(int dir)
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public static int GetDirOffsetX(int dir)
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{
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{
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int[] offset = { -1, 0, 1, 0, };
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return DirOffsetX[dir & 0x03];
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return offset[dir & 0x03];
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}
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}
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/// Gets the standard height (z-axis) offset for the specified direction.
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/// Gets the standard height (z-axis) offset for the specified direction.
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@ -51,29 +66,16 @@ namespace DotRecast.Recast
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/// in the direction.
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/// in the direction.
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public static int GetDirOffsetY(int dir)
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public static int GetDirOffsetY(int dir)
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{
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{
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int[] offset = { 0, 1, 0, -1 };
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return DirOffsetY[dir & 0x03];
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return offset[dir & 0x03];
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}
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}
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/// Gets the direction for the specified offset. One of x and y should be 0.
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/// Gets the direction for the specified offset. One of x and y should be 0.
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/// @param[in] x The x offset. [Limits: -1 <= value <= 1]
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/// @param[in] x The x offset. [Limits: -1 <= value <= 1]
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/// @param[in] y The y offset. [Limits: -1 <= value <= 1]
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/// @param[in] y The y offset. [Limits: -1 <= value <= 1]
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/// @return The direction that represents the offset.
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/// @return The direction that represents the offset.
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public static int RcGetDirForOffset(int x, int y)
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public static int GetDirForOffset(int x, int y)
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{
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{
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int[] dirs = { 3, 0, -1, 2, 1 };
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return DirForOffset[((y + 1) << 1) + x];
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return dirs[((y + 1) << 1) + x];
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}
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/// Sets the neighbor connection data for the specified direction.
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/// @param[in] s The span to update.
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/// @param[in] dir The direction to set. [Limits: 0 <= value < 4]
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/// @param[in] i The index of the neighbor span.
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public static void SetCon(CompactSpan s, int dir, int i)
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{
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int shift = dir * 6;
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int con = s.con;
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s.con = (con & ~(0x3f << shift)) | ((i & 0x3f) << shift);
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}
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}
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}
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}
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}
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}
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@ -1203,11 +1203,11 @@ namespace DotRecast.Recast
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int directDir;
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int directDir;
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if (cx == pcx)
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if (cx == pcx)
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{
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{
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directDir = RcGetDirForOffset(0, pcy > cy ? 1 : -1);
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directDir = GetDirForOffset(0, pcy > cy ? 1 : -1);
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}
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}
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else
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else
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{
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{
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directDir = RcGetDirForOffset(pcx > cx ? 1 : -1, 0);
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directDir = GetDirForOffset(pcx > cx ? 1 : -1, 0);
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}
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}
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// Push the direct dir last so we start with this on next iteration
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// Push the direct dir last so we start with this on next iteration
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