forked from bit/DotRecastNetSim
remove prev move var in DynamicUpdateTool
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@ -46,7 +46,7 @@ public class DynamicUpdateSampleTool : ISampleTool
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private DemoSample _sample;
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private readonly RcDynamicUpdateTool _tool;
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private int toolModeIdx = DynamicUpdateToolMode.BUILD.Idx;
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private DynamicUpdateToolMode mode = DynamicUpdateToolMode.BUILD;
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private float cellSize = 0.3f;
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@ -71,7 +71,6 @@ public class DynamicUpdateSampleTool : ISampleTool
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private long buildTime;
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private long raycastTime;
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private int colliderShapeIdx = (int)DynamicColliderShape.SPHERE;
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private DynamicColliderShape colliderShape = DynamicColliderShape.SPHERE;
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private DynamicNavMesh dynaMesh;
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@ -100,18 +99,18 @@ public class DynamicUpdateSampleTool : ISampleTool
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public void Layout()
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{
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var prevModeIdx = mode.Idx;
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ImGui.Text($"Dynamic Update Tool Modes");
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ImGui.Separator();
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var prevMode = mode;
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ImGui.RadioButton(DynamicUpdateToolMode.BUILD.Label, ref toolModeIdx, DynamicUpdateToolMode.BUILD.Idx);
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ImGui.RadioButton(DynamicUpdateToolMode.COLLIDERS.Label, ref toolModeIdx, DynamicUpdateToolMode.COLLIDERS.Idx);
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ImGui.RadioButton(DynamicUpdateToolMode.RAYCAST.Label, ref toolModeIdx, DynamicUpdateToolMode.RAYCAST.Idx);
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ImGui.RadioButton(DynamicUpdateToolMode.BUILD.Label, ref prevModeIdx, DynamicUpdateToolMode.BUILD.Idx);
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ImGui.RadioButton(DynamicUpdateToolMode.COLLIDERS.Label, ref prevModeIdx, DynamicUpdateToolMode.COLLIDERS.Idx);
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ImGui.RadioButton(DynamicUpdateToolMode.RAYCAST.Label, ref prevModeIdx, DynamicUpdateToolMode.RAYCAST.Idx);
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ImGui.NewLine();
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if (prevMode.Idx != toolModeIdx)
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if (prevModeIdx != mode.Idx)
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{
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mode = DynamicUpdateToolMode.Values[toolModeIdx];
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mode = DynamicUpdateToolMode.Values[prevModeIdx];
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}
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ImGui.Text($"Selected mode - {mode.Label}");
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@ -227,23 +226,24 @@ public class DynamicUpdateSampleTool : ISampleTool
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if (mode == DynamicUpdateToolMode.COLLIDERS)
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{
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var prevColliderShape = (int)colliderShape;
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ImGui.Text("Colliders");
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ImGui.Separator();
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var prev = colliderShape;
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ImGui.Checkbox("Show", ref showColliders);
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ImGui.RadioButton("Sphere", ref colliderShapeIdx, (int)DynamicColliderShape.SPHERE);
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ImGui.RadioButton("Capsule", ref colliderShapeIdx, (int)DynamicColliderShape.CAPSULE);
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ImGui.RadioButton("Box", ref colliderShapeIdx, (int)DynamicColliderShape.BOX);
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ImGui.RadioButton("Cylinder", ref colliderShapeIdx, (int)DynamicColliderShape.CYLINDER);
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ImGui.RadioButton("Composite", ref colliderShapeIdx, (int)DynamicColliderShape.COMPOSITE);
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ImGui.RadioButton("Convex Trimesh", ref colliderShapeIdx, (int)DynamicColliderShape.CONVEX);
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ImGui.RadioButton("Trimesh Bridge", ref colliderShapeIdx, (int)DynamicColliderShape.TRIMESH_BRIDGE);
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ImGui.RadioButton("Trimesh House", ref colliderShapeIdx, (int)DynamicColliderShape.TRIMESH_HOUSE);
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ImGui.RadioButton("Sphere", ref prevColliderShape, (int)DynamicColliderShape.SPHERE);
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ImGui.RadioButton("Capsule", ref prevColliderShape, (int)DynamicColliderShape.CAPSULE);
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ImGui.RadioButton("Box", ref prevColliderShape, (int)DynamicColliderShape.BOX);
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ImGui.RadioButton("Cylinder", ref prevColliderShape, (int)DynamicColliderShape.CYLINDER);
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ImGui.RadioButton("Composite", ref prevColliderShape, (int)DynamicColliderShape.COMPOSITE);
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ImGui.RadioButton("Convex Trimesh", ref prevColliderShape, (int)DynamicColliderShape.CONVEX);
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ImGui.RadioButton("Trimesh Bridge", ref prevColliderShape, (int)DynamicColliderShape.TRIMESH_BRIDGE);
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ImGui.RadioButton("Trimesh House", ref prevColliderShape, (int)DynamicColliderShape.TRIMESH_HOUSE);
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ImGui.NewLine();
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if ((int)prev != colliderShapeIdx)
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if (prevColliderShape != (int)colliderShape)
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{
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colliderShape = (DynamicColliderShape)colliderShapeIdx;
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colliderShape = (DynamicColliderShape)prevColliderShape;
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}
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}
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