rename for unity3d

This commit is contained in:
ikpil 2023-08-04 22:59:52 +09:00
parent 94e1922e02
commit cab865f747
7 changed files with 29 additions and 29 deletions

View File

@ -202,7 +202,7 @@ namespace DotRecast.Detour
public DtStatus FindRandomPointAroundCircle(long startRef, RcVec3f centerPos, float maxRadius, public DtStatus FindRandomPointAroundCircle(long startRef, RcVec3f centerPos, float maxRadius,
IDtQueryFilter filter, IRcRand frand, out long randomRef, out RcVec3f randomPt) IDtQueryFilter filter, IRcRand frand, out long randomRef, out RcVec3f randomPt)
{ {
return FindRandomPointAroundCircle(startRef, centerPos, maxRadius, filter, frand, NoOpPolygonByCircleConstraint.Noop, out randomRef, out randomPt); return FindRandomPointAroundCircle(startRef, centerPos, maxRadius, filter, frand, DtNoOpDtPolygonByCircleConstraint.Noop, out randomRef, out randomPt);
} }
/** /**
@ -223,11 +223,11 @@ namespace DotRecast.Detour
public DtStatus FindRandomPointWithinCircle(long startRef, RcVec3f centerPos, float maxRadius, public DtStatus FindRandomPointWithinCircle(long startRef, RcVec3f centerPos, float maxRadius,
IDtQueryFilter filter, IRcRand frand, out long randomRef, out RcVec3f randomPt) IDtQueryFilter filter, IRcRand frand, out long randomRef, out RcVec3f randomPt)
{ {
return FindRandomPointAroundCircle(startRef, centerPos, maxRadius, filter, frand, StrictPolygonByCircleConstraint.Strict, out randomRef, out randomPt); return FindRandomPointAroundCircle(startRef, centerPos, maxRadius, filter, frand, DtStrictDtPolygonByCircleConstraint.Strict, out randomRef, out randomPt);
} }
public DtStatus FindRandomPointAroundCircle(long startRef, RcVec3f centerPos, float maxRadius, public DtStatus FindRandomPointAroundCircle(long startRef, RcVec3f centerPos, float maxRadius,
IDtQueryFilter filter, IRcRand frand, IPolygonByCircleConstraint constraint, IDtQueryFilter filter, IRcRand frand, IDtPolygonByCircleConstraint constraint,
out long randomRef, out RcVec3f randomPt) out long randomRef, out RcVec3f randomPt)
{ {
randomRef = startRef; randomRef = startRef;

View File

@ -0,0 +1,18 @@
using DotRecast.Core;
namespace DotRecast.Detour
{
public class DtNoOpDtPolygonByCircleConstraint : IDtPolygonByCircleConstraint
{
public static readonly DtNoOpDtPolygonByCircleConstraint Noop = new DtNoOpDtPolygonByCircleConstraint();
private DtNoOpDtPolygonByCircleConstraint()
{
}
public float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius)
{
return polyVerts;
}
}
}

View File

@ -6,14 +6,14 @@ namespace DotRecast.Detour
/** /**
* Calculate the intersection between a polygon and a circle. A dodecagon is used as an approximation of the circle. * Calculate the intersection between a polygon and a circle. A dodecagon is used as an approximation of the circle.
*/ */
public class StrictPolygonByCircleConstraint : IPolygonByCircleConstraint public class DtStrictDtPolygonByCircleConstraint : IDtPolygonByCircleConstraint
{ {
private const int CIRCLE_SEGMENTS = 12; private const int CIRCLE_SEGMENTS = 12;
private static readonly float[] UnitCircle = MakeUnitCircle(); private static readonly float[] UnitCircle = MakeUnitCircle();
public static readonly IPolygonByCircleConstraint Strict = new StrictPolygonByCircleConstraint(); public static readonly IDtPolygonByCircleConstraint Strict = new DtStrictDtPolygonByCircleConstraint();
private StrictPolygonByCircleConstraint() private DtStrictDtPolygonByCircleConstraint()
{ {
} }

View File

@ -21,7 +21,7 @@ using DotRecast.Core;
namespace DotRecast.Detour namespace DotRecast.Detour
{ {
public interface IPolygonByCircleConstraint public interface IDtPolygonByCircleConstraint
{ {
float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius); float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius);
} }

View File

@ -1,18 +0,0 @@
using DotRecast.Core;
namespace DotRecast.Detour
{
public class NoOpPolygonByCircleConstraint : IPolygonByCircleConstraint
{
public static readonly NoOpPolygonByCircleConstraint Noop = new NoOpPolygonByCircleConstraint();
private NoOpPolygonByCircleConstraint()
{
}
public float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius)
{
return polyVerts;
}
}
}

View File

@ -297,9 +297,9 @@ namespace DotRecast.Recast.DemoTool.Tools
float dz = epos.z - spos.z; float dz = epos.z - spos.z;
float dist = (float)Math.Sqrt(dx * dx + dz * dz); float dist = (float)Math.Sqrt(dx * dx + dz * dz);
IPolygonByCircleConstraint constraint = constrainByCircle IDtPolygonByCircleConstraint constraint = constrainByCircle
? StrictPolygonByCircleConstraint.Strict ? DtStrictDtPolygonByCircleConstraint.Strict
: NoOpPolygonByCircleConstraint.Noop; : DtNoOpDtPolygonByCircleConstraint.Noop;
var frand = new FRand(); var frand = new FRand();
var navQuery = _sample.GetNavMeshQuery(); var navQuery = _sample.GetNavMeshQuery();

View File

@ -24,7 +24,7 @@ namespace DotRecast.Detour.Test;
[Parallelizable] [Parallelizable]
public class PolygonByCircleConstraintTest public class PolygonByCircleConstraintTest
{ {
private readonly IPolygonByCircleConstraint _constraint = StrictPolygonByCircleConstraint.Strict; private readonly IDtPolygonByCircleConstraint _constraint = DtStrictDtPolygonByCircleConstraint.Strict;
[Test] [Test]
public void ShouldHandlePolygonFullyInsideCircle() public void ShouldHandlePolygonFullyInsideCircle()