forked from bit/DotRecastNetSim
remove nullable RcVec3f
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@ -3157,8 +3157,10 @@ namespace DotRecast.Detour
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m_openList.Push(startNode);
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float radiusSqr = Sqr(maxRadius);
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RcVec3f? bestvj = null;
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RcVec3f? bestvi = null;
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var hasBestV = false;
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var bestvj = RcVec3f.Zero;
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var bestvi = RcVec3f.Zero;
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var status = DtStatus.DT_SUCCSESS;
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while (!m_openList.IsEmpty())
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@ -3238,6 +3240,7 @@ namespace DotRecast.Detour
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hitPos.x = bestTile.data.verts[vj + 0] + (bestTile.data.verts[vi + 0] - bestTile.data.verts[vj + 0]) * tseg;
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hitPos.y = bestTile.data.verts[vj + 1] + (bestTile.data.verts[vi + 1] - bestTile.data.verts[vj + 1]) * tseg;
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hitPos.z = bestTile.data.verts[vj + 2] + (bestTile.data.verts[vi + 2] - bestTile.data.verts[vj + 2]) * tseg;
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hasBestV = true;
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bestvj = RcVec3f.Of(bestTile.data.verts, vj);
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bestvi = RcVec3f.Of(bestTile.data.verts, vi);
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}
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@ -3322,9 +3325,9 @@ namespace DotRecast.Detour
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}
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// Calc hit normal.
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if (bestvi != null && bestvj != null)
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if (hasBestV)
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{
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var tangent = bestvi.Value.Subtract(bestvj.Value);
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var tangent = bestvi.Subtract(bestvj);
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hitNormal.x = tangent.z;
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hitNormal.y = 0;
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hitNormal.z = -tangent.x;
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@ -517,18 +517,21 @@ public class RecastDemo : IRecastDemoChannel
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if (_sample.IsChanged())
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{
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RcVec3f? bminN = null;
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RcVec3f? bmaxN = null;
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bool hasBound = false;
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RcVec3f bminN = RcVec3f.Zero;
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RcVec3f bmaxN = RcVec3f.Zero;
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if (_sample.GetInputGeom() != null)
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{
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bminN = _sample.GetInputGeom().GetMeshBoundsMin();
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bmaxN = _sample.GetInputGeom().GetMeshBoundsMax();
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hasBound = true;
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}
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else if (_sample.GetNavMesh() != null)
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{
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RcVec3f[] bounds = NavMeshUtils.GetNavMeshBounds(_sample.GetNavMesh());
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bminN = bounds[0];
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bmaxN = bounds[1];
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hasBound = true;
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}
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else if (0 < _sample.GetRecastResults().Count)
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{
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@ -536,31 +539,33 @@ public class RecastDemo : IRecastDemoChannel
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{
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if (result.GetSolidHeightfield() != null)
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{
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if (bminN == null)
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if (!hasBound)
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{
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bminN = RcVec3f.Of(float.PositiveInfinity, float.PositiveInfinity, float.PositiveInfinity);
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bmaxN = RcVec3f.Of(float.NegativeInfinity, float.NegativeInfinity, float.NegativeInfinity);
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}
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bminN = RcVec3f.Of(
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Math.Min(bminN.Value.x, result.GetSolidHeightfield().bmin.x),
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Math.Min(bminN.Value.y, result.GetSolidHeightfield().bmin.y),
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Math.Min(bminN.Value.z, result.GetSolidHeightfield().bmin.z)
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Math.Min(bminN.x, result.GetSolidHeightfield().bmin.x),
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Math.Min(bminN.y, result.GetSolidHeightfield().bmin.y),
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Math.Min(bminN.z, result.GetSolidHeightfield().bmin.z)
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);
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bmaxN = RcVec3f.Of(
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Math.Max(bmaxN.Value.x, result.GetSolidHeightfield().bmax.x),
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Math.Max(bmaxN.Value.y, result.GetSolidHeightfield().bmax.y),
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Math.Max(bmaxN.Value.z, result.GetSolidHeightfield().bmax.z)
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Math.Max(bmaxN.x, result.GetSolidHeightfield().bmax.x),
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Math.Max(bmaxN.y, result.GetSolidHeightfield().bmax.y),
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Math.Max(bmaxN.z, result.GetSolidHeightfield().bmax.z)
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);
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hasBound = true;
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}
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}
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}
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if (bminN != null && bmaxN != null)
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if (hasBound)
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{
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RcVec3f bmin = bminN.Value;
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RcVec3f bmax = bmaxN.Value;
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RcVec3f bmin = bminN;
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RcVec3f bmax = bmaxN;
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camr = (float)(Math.Sqrt(
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Sqr(bmax.x - bmin.x) + Sqr(bmax.y - bmin.y) + Sqr(bmax.z - bmin.z))
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@ -102,23 +102,24 @@ public class CrowdProfilingTool
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}
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}
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RcVec3f? pos = null;
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var status = DtStatus.DT_FAILURE;
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var randomPt = RcVec3f.Zero;
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switch (type)
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{
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case CrowdAgentType.MOB:
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pos = GetMobPosition(navquery, filter);
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status = GetMobPosition(navquery, filter, out randomPt);
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break;
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case CrowdAgentType.VILLAGER:
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pos = GetVillagerPosition(navquery, filter);
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status = GetVillagerPosition(navquery, filter, out randomPt);
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break;
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case CrowdAgentType.TRAVELLER:
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pos = GetVillagerPosition(navquery, filter);
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status = GetVillagerPosition(navquery, filter, out randomPt);
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break;
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}
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if (pos != null)
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if (status.Succeeded())
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{
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AddAgent(pos.Value, type);
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AddAgent(randomPt, type);
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}
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}
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}
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@ -142,31 +143,21 @@ public class CrowdProfilingTool
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}
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}
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private RcVec3f? GetMobPosition(DtNavMeshQuery navquery, IDtQueryFilter filter)
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private DtStatus GetMobPosition(DtNavMeshQuery navquery, IDtQueryFilter filter, out RcVec3f randomPt)
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{
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var status = navquery.FindRandomPoint(filter, rnd, out var randomRef, out var randomPt);
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if (status.Succeeded())
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{
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return randomPt;
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}
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return null;
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return navquery.FindRandomPoint(filter, rnd, out var randomRef, out randomPt);
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}
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private RcVec3f? GetVillagerPosition(DtNavMeshQuery navquery, IDtQueryFilter filter)
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private DtStatus GetVillagerPosition(DtNavMeshQuery navquery, IDtQueryFilter filter, out RcVec3f randomPt)
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{
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if (0 < _polyPoints.Count)
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{
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int zone = (int)(rnd.Next() * _polyPoints.Count);
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var status = navquery.FindRandomPointWithinCircle(_polyPoints[zone].refs, _polyPoints[zone].pt, zoneRadius, filter, rnd,
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out var randomRef, out var randomPt);
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if (status.Succeeded())
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{
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return randomPt;
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}
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}
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randomPt = RcVec3f.Zero;
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return null;
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if (0 >= _polyPoints.Count)
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return DtStatus.DT_FAILURE;
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int zone = (int)(rnd.Next() * _polyPoints.Count);
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return navquery.FindRandomPointWithinCircle(_polyPoints[zone].refs, _polyPoints[zone].pt, zoneRadius, filter, rnd,
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out var randomRef, out randomPt);
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}
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private void CreateZones()
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