This commit is contained in:
ikpil 2023-08-30 00:02:49 +09:00
parent 729aee68c7
commit e663b617e3
3 changed files with 204 additions and 6 deletions

View File

@ -45,6 +45,8 @@ namespace DotRecast.Recast.Toolset.Tools
int th = (gh + ts - 1) / ts;
// Generation params.
var cfg = RcConfig.NewBuilder()
.Build();
// RcConfig cfg = new RcConfig();
// cfg.cs = m_cellSize;
// cfg.ch = m_cellHeight;

View File

@ -115,6 +115,11 @@ namespace DotRecast.Recast
public readonly float WalkableRadiusWorld;
public readonly float MaxEdgeLenWorld;
public static RcConfigBuilder NewBuilder()
{
return new RcConfigBuilder();
}
/**
* Non-tiled build configuration
*/

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@ -0,0 +1,191 @@
namespace DotRecast.Recast
{
public class RcConfigBuilder
{
private int _partition;
private bool _useTiles;
private int _tileSizeX;
private int _tileSizeZ;
private float _cs;
private float _ch;
private float _agentMaxSlope;
private int _agentHeight;
private int _agentMaxClimb;
private int _agentRadius;
private int _edgeMaxLen;
private float _edgeMaxError;
private int _minRegionArea;
private int _mergeRegionArea;
private int _vertsPerPoly;
private float _detailSampleDist;
private float _detailSampleMaxError;
private RcAreaModification _walkableAreaMod;
private bool _filterLowHangingObstacles;
private bool _filterLedgeSpans;
private bool _filterWalkableLowHeightSpans;
// ..
private bool _buildMeshDetail;
private int _borderSize;
private float _minRegionAreaWorld;
private float _mergeRegionAreaWorld;
private float _walkableHeightWorld;
private float _walkableClimbWorld;
private float _walkableRadiusWorld;
private float _maxEdgeLenWorld;
public RcConfigBuilder WithPartition(int partition)
{
_partition = partition;
return this;
}
public RcConfigBuilder WithUseTiles(bool useTiles)
{
_useTiles = useTiles;
return this;
}
public RcConfigBuilder WithTileSizeX(int tileSizeX)
{
_tileSizeX = tileSizeX;
return this;
}
public RcConfigBuilder WithTileSizeZ(int tileSizeZ)
{
_tileSizeZ = tileSizeZ;
return this;
}
public RcConfigBuilder WithCell(float cs)
{
_cs = cs;
return this;
}
public RcConfigBuilder WithCh(float ch)
{
_ch = ch;
return this;
}
public RcConfigBuilder WithWalkableSlopeAngle(float walkableSlopeAngle)
{
_agentMaxSlope = walkableSlopeAngle;
return this;
}
public RcConfigBuilder WithWalkableHeight(int walkableHeight)
{
_agentHeight = walkableHeight;
return this;
}
public RcConfigBuilder WithWalkableClimb(int walkableClimb)
{
_agentMaxClimb = walkableClimb;
return this;
}
public RcConfigBuilder WithWalkableRadius(int walkableRadius)
{
_agentRadius = walkableRadius;
return this;
}
public RcConfigBuilder WithMaxEdgeLen(int maxEdgeLen)
{
_edgeMaxLen = maxEdgeLen;
return this;
}
public RcConfigBuilder WithMaxSimplificationError(float maxSimplificationError)
{
_edgeMaxError = maxSimplificationError;
return this;
}
public RcConfigBuilder WithMinRegionArea(int minRegionArea)
{
_minRegionArea = minRegionArea;
return this;
}
public RcConfigBuilder WithMergeRegionArea(int mergeRegionArea)
{
_mergeRegionArea = mergeRegionArea;
return this;
}
public RcConfigBuilder WithMaxVertsPerPoly(int maxVertsPerPoly)
{
_vertsPerPoly = maxVertsPerPoly;
return this;
}
public RcConfigBuilder WithDetailSampleDist(float detailSampleDist)
{
_detailSampleDist = detailSampleDist;
return this;
}
public RcConfigBuilder WithDetailSampleMaxError(float detailSampleMaxError)
{
_detailSampleMaxError = detailSampleMaxError;
return this;
}
public RcConfigBuilder WithWalkableAreaMod(RcAreaModification walkableAreaMod)
{
_walkableAreaMod = walkableAreaMod;
return this;
}
public RcConfigBuilder WithFilterLowHangingObstacles(bool filterLowHangingObstacles)
{
_filterLowHangingObstacles = filterLowHangingObstacles;
return this;
}
public RcConfigBuilder WithFilterLedgeSpans(bool filterLedgeSpans)
{
_filterLedgeSpans = filterLedgeSpans;
return this;
}
public RcConfigBuilder WithFilterWalkableLowHeightSpans(bool filterWalkableLowHeightSpans)
{
_filterWalkableLowHeightSpans = filterWalkableLowHeightSpans;
return this;
}
public RcConfig Build()
{
return new RcConfig(
_useTiles,
_tileSizeX,
_tileSizeZ,
_borderSize,
RcPartition.LAYERS, // _partition
_cs,
_ch,
_agentMaxSlope,
_filterLowHangingObstacles,
_filterLedgeSpans,
_filterWalkableLowHeightSpans,
_agentHeight,
_agentRadius,
_agentMaxClimb,
_minRegionArea,
_mergeRegionArea,
_edgeMaxLen,
_edgeMaxError,
_vertsPerPoly,
_buildMeshDetail,
_detailSampleDist,
_detailSampleMaxError,
_walkableAreaMod);
}
}
}