forked from bit/DotRecastNetSim
refactor: RcBuildContoursFlags
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2169a18c85
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@ -0,0 +1,10 @@
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namespace DotRecast.Recast
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{
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/// Contour build flags.
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/// @see rcBuildContours
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public static class RcBuildContoursFlags
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{
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public const int RC_CONTOUR_TESS_WALL_EDGES = 0x01; //< Tessellate solid (impassable) edges during contour simplification.
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public const int RC_CONTOUR_TESS_AREA_EDGES = 0x02; //< Tessellate edges between areas during contour simplification.
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}
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}
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@ -237,7 +237,7 @@ namespace DotRecast.Recast
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//
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// Create contours.
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RcContourSet cset = RcContours.BuildContours(ctx, chf, cfg.MaxSimplificationError, cfg.MaxEdgeLen, RcConstants.RC_CONTOUR_TESS_WALL_EDGES);
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RcContourSet cset = RcContours.BuildContours(ctx, chf, cfg.MaxSimplificationError, cfg.MaxEdgeLen, RcBuildContoursFlags.RC_CONTOUR_TESS_WALL_EDGES);
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//
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// Step 6. Build polygons mesh from contours.
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@ -84,13 +84,6 @@ namespace DotRecast.Recast
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/// @see rcPolyMesh::polys
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public const int RC_MESH_NULL_IDX = 0xffff;
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public const int RC_CONTOUR_TESS_WALL_EDGES = 0x01;
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/// < Tessellate solid (impassable) edges during contour
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/// simplification.
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public const int RC_CONTOUR_TESS_AREA_EDGES = 0x02;
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public const int RC_LOG_WARNING = 1;
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}
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}
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@ -374,7 +374,7 @@ namespace DotRecast.Recast
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}
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// Split too long edges.
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if (maxEdgeLen > 0 && (buildFlags & (RC_CONTOUR_TESS_WALL_EDGES | RC_CONTOUR_TESS_AREA_EDGES)) != 0)
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if (maxEdgeLen > 0 && (buildFlags & (RcBuildContoursFlags.RC_CONTOUR_TESS_WALL_EDGES | RcBuildContoursFlags.RC_CONTOUR_TESS_AREA_EDGES)) != 0)
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{
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for (int i = 0; i < simplified.Count / 4;)
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{
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@ -395,11 +395,16 @@ namespace DotRecast.Recast
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// Tessellate only outer edges or edges between areas.
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bool tess = false;
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// Wall edges.
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if ((buildFlags & RC_CONTOUR_TESS_WALL_EDGES) != 0 && (points[ci * 4 + 3] & RC_CONTOUR_REG_MASK) == 0)
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if ((buildFlags & RcBuildContoursFlags.RC_CONTOUR_TESS_WALL_EDGES) != 0 && (points[ci * 4 + 3] & RC_CONTOUR_REG_MASK) == 0)
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{
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tess = true;
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}
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// Edges between areas.
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if ((buildFlags & RC_CONTOUR_TESS_AREA_EDGES) != 0 && (points[ci * 4 + 3] & RC_AREA_BORDER) != 0)
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if ((buildFlags & RcBuildContoursFlags.RC_CONTOUR_TESS_AREA_EDGES) != 0 && (points[ci * 4 + 3] & RC_AREA_BORDER) != 0)
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{
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tess = true;
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}
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if (tess)
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{
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@ -239,8 +239,7 @@ public class RecastSoloMeshTest
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//
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// Create contours.
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RcContourSet m_cset = RcContours.BuildContours(m_ctx, m_chf, cfg.MaxSimplificationError, cfg.MaxEdgeLen,
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RcConstants.RC_CONTOUR_TESS_WALL_EDGES);
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RcContourSet m_cset = RcContours.BuildContours(m_ctx, m_chf, cfg.MaxSimplificationError, cfg.MaxEdgeLen, RcBuildContoursFlags.RC_CONTOUR_TESS_WALL_EDGES);
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Assert.That(m_cset.conts.Count, Is.EqualTo(expContours), "Contours");
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//
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