forked from bit/DotRecastNetSim
fix - load navmesh binary
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3b9234e83d
commit
e74cd58525
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@ -117,7 +117,7 @@ public class RecastDemo : IRecastDemoChannel
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private long prevFrameTime;
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private RecastDebugDraw dd;
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private Queue<IRecastDemoMessage> _messages;
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private readonly Queue<IRecastDemoMessage> _messages;
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public RecastDemo()
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{
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@ -174,9 +174,7 @@ public class RecastDemo : IRecastDemoChannel
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if (pan)
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{
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float[] modelviewMatrix = dd.ViewMatrix(cameraPos, cameraEulers);
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cameraPos.x = origCameraPos.x;
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cameraPos.y = origCameraPos.y;
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cameraPos.z = origCameraPos.z;
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cameraPos = origCameraPos;
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cameraPos.x -= 0.1f * dx * modelviewMatrix[0];
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cameraPos.y -= 0.1f * dx * modelviewMatrix[4];
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@ -306,28 +304,33 @@ public class RecastDemo : IRecastDemoChannel
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}
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private void LoadNavMesh(FileStream file, string filename)
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{
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try
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{
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DtNavMesh mesh = null;
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if (filename.EndsWith(".zip") || filename.EndsWith(".bytes"))
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if (filename.EndsWith(".zip"))
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{
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UnityAStarPathfindingImporter importer = new UnityAStarPathfindingImporter();
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mesh = importer.Load(file)[0];
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}
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else if (filename.EndsWith(".bin") || filename.EndsWith(".navmesh"))
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else
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{
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using var br = new BinaryReader(file);
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DtMeshSetReader reader = new DtMeshSetReader();
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using (var fis = new BinaryReader(file))
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{
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mesh = reader.Read(fis, 6);
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}
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mesh = reader.Read(br, 6);
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}
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if (mesh != null)
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if (null != mesh)
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{
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//sample = new Sample(null, ImmutableArray<RecastBuilderResult>.Empty, mesh, settingsUI, dd);
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sample = new Sample(sample.GetInputGeom(), ImmutableArray<RecastBuilderResult>.Empty, mesh);
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toolset.SetEnabled(true);
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}
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}
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catch (Exception e)
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{
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Logger.Error(e, "");
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}
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}
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private void OnWindowClosing()
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{
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@ -617,7 +620,7 @@ public class RecastDemo : IRecastDemoChannel
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cameraPos.x = (bmax.x + bmin.x) / 2 + camr;
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cameraPos.y = (bmax.y + bmin.y) / 2 + camr;
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cameraPos.z = (bmax.z + bmin.z) / 2 + camr;
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camr *= 3;
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camr *= 5;
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cameraEulers[0] = 45;
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cameraEulers[1] = -45;
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}
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@ -804,31 +807,30 @@ public class RecastDemo : IRecastDemoChannel
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private void OnNavMeshSaveBegan(NavMeshSaveBeganEvent args)
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{
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}
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private void OnNavMeshLoadBegan(NavMeshLoadBeganEvent args)
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{
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// try (MemoryStack stack = StackPush()) {
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// PointerBuffer aFilterPatterns = stack.MallocPointer(4);
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// aFilterPatterns.Put(stack.UTF8("*.bin"));
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// aFilterPatterns.Put(stack.UTF8("*.zip"));
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// aFilterPatterns.Put(stack.UTF8("*.bytes"));
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// aFilterPatterns.Put(stack.UTF8("*.navmesh"));
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// aFilterPatterns.Flip();
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// string filename = TinyFileDialogs.Tinyfd_openFileDialog("Open Nav Mesh File", "", aFilterPatterns,
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// "Nav Mesh File", false);
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// if (filename != null) {
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// File file = new File(filename);
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// if (file.Exists()) {
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// try {
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// LoadNavMesh(file, filename);
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// geom = null;
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// } catch (Exception e) {
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// Console.WriteLine(e);
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// }
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// }
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// }
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// }
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if (string.IsNullOrEmpty(args.FilePath))
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{
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Logger.Error("file path is empty");
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return;
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}
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if (!File.Exists(args.FilePath))
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{
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Logger.Error($"not found navmesh file - {args.FilePath}");
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return;
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}
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try
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{
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using FileStream fs = new FileStream(args.FilePath, FileMode.Open, FileAccess.Read);
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LoadNavMesh(fs, args.FilePath);
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}
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catch (Exception e)
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{
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Logger.Error(e, "");
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}
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}
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}
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