diff --git a/README.md b/README.md index a7233ef..71c7bad 100644 --- a/README.md +++ b/README.md @@ -5,8 +5,6 @@ ![Languages](https://img.shields.io/github/languages/top/ikpil/DotRecast) # Screenshot -https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4 - ![screenshot](https://github.com/ikpil/DotRecast/assets/313821/8cf67832-1206-4b58-8c1f-7205210cbf22) # Introduction @@ -14,6 +12,8 @@ https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f 2. For game development, C# servers, C# project, and Unity3D are supported. 3. DotRecast consists of Recast and Detour, Crowd, Dynamic, Extras, TileCache, DemoTool, Demo +https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4 + ## DotRecast.Recast Recast is state of the art navigation mesh construction toolset for games.