forked from bit/DotRecastNetSim
typo
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@ -37,12 +37,14 @@ public class TestNavmeshSampleTool : ISampleTool
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// for random point in circle mode
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private bool _constrainByCircle;
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//
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private bool m_sposSet;
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private bool m_eposSet;
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private RcVec3f m_spos;
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private RcVec3f m_epos;
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private long m_startRef;
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private RcVec3f m_spos;
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private bool m_eposSet;
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private long m_endRef;
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private RcVec3f m_epos;
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private readonly DtQueryDefaultFilter m_filter;
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private readonly RcVec3f m_polyPickExt = RcVec3f.Of(2, 4, 2);
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@ -52,7 +54,6 @@ public class TestNavmeshSampleTool : ISampleTool
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private RcVec3f m_hitNormal;
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private bool m_hitResult;
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private float m_distanceToWall;
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private List<StraightPathItem> m_straightPath;
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private List<long> m_polys;
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@ -153,10 +154,10 @@ public class TestNavmeshSampleTool : ISampleTool
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ImGui.Checkbox("Raycast shortcuts", ref _enableRaycast);
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if (prevMode != _mode || prevStraightPathOption != _straightPathOption
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|| prevIncludeFlags != _includeFlags
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if (prevMode != _mode || prevIncludeFlags != _includeFlags
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|| prevExcludeFlags != _excludeFlags
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|| prevEnableRaycast != _enableRaycast
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|| prevStraightPathOption != _straightPathOption
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|| prevConstrainByCircle != _constrainByCircle)
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{
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Recalc();
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@ -347,10 +348,8 @@ public class TestNavmeshSampleTool : ISampleTool
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{
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StraightPathItem straightPathItem = m_straightPath[i];
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StraightPathItem straightPathItem2 = m_straightPath[i + 1];
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dd.Vertex(straightPathItem.pos.x, straightPathItem.pos.y + 0.4f,
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straightPathItem.pos.z, spathCol);
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dd.Vertex(straightPathItem2.pos.x, straightPathItem2.pos.y + 0.4f,
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straightPathItem2.pos.z, spathCol);
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dd.Vertex(straightPathItem.pos.x, straightPathItem.pos.y + 0.4f, straightPathItem.pos.z, spathCol);
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dd.Vertex(straightPathItem2.pos.x, straightPathItem2.pos.y + 0.4f, straightPathItem2.pos.z, spathCol);
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}
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dd.End();
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@ -358,8 +357,7 @@ public class TestNavmeshSampleTool : ISampleTool
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for (int i = 0; i < m_straightPath.Count; ++i)
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{
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StraightPathItem straightPathItem = m_straightPath[i];
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dd.Vertex(straightPathItem.pos.x, straightPathItem.pos.y + 0.4f,
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straightPathItem.pos.z, spathCol);
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dd.Vertex(straightPathItem.pos.x, straightPathItem.pos.y + 0.4f, straightPathItem.pos.z, spathCol);
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}
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dd.End();
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@ -369,9 +367,7 @@ public class TestNavmeshSampleTool : ISampleTool
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int hitCol = DuRGBA(0, 0, 0, 128);
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dd.Begin(LINES, 2.0f);
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dd.Vertex(m_hitPos.x, m_hitPos.y + 0.4f, m_hitPos.z, hitCol);
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dd.Vertex(m_hitPos.x + m_hitNormal.x * agentRadius,
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m_hitPos.y + 0.4f + m_hitNormal.y * agentRadius,
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m_hitPos.z + m_hitNormal.z * agentRadius, hitCol);
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dd.Vertex(m_hitPos.x + m_hitNormal.x * agentRadius, m_hitPos.y + 0.4f + m_hitNormal.y * agentRadius, m_hitPos.z + m_hitNormal.z * agentRadius, hitCol);
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dd.End();
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}
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@ -384,8 +380,7 @@ public class TestNavmeshSampleTool : ISampleTool
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dd.DepthMask(false);
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if (m_spos != RcVec3f.Zero)
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{
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dd.DebugDrawCircle(m_spos.x, m_spos.y + agentHeight / 2, m_spos.z, m_distanceToWall,
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DuRGBA(64, 16, 0, 220), 2.0f);
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dd.DebugDrawCircle(m_spos.x, m_spos.y + agentHeight / 2, m_spos.z, m_distanceToWall, DuRGBA(64, 16, 0, 220), 2.0f);
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}
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if (m_hitPos != RcVec3f.Zero)
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@ -411,8 +406,7 @@ public class TestNavmeshSampleTool : ISampleTool
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dd.DepthMask(false);
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RcVec3f p0 = m_navMesh.GetPolyCenter(m_parent[i]);
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RcVec3f p1 = m_navMesh.GetPolyCenter(m_polys[i]);
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dd.DebugDrawArc(p0.x, p0.y, p0.z, p1.x, p1.y, p1.z, 0.25f, 0.0f, 0.4f,
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DuRGBA(0, 0, 0, 128), 2.0f);
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dd.DebugDrawArc(p0.x, p0.y, p0.z, p1.x, p1.y, p1.z, 0.25f, 0.0f, 0.4f, DuRGBA(0, 0, 0, 128), 2.0f);
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dd.DepthMask(true);
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}
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@ -426,8 +420,7 @@ public class TestNavmeshSampleTool : ISampleTool
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float dx = m_epos.x - m_spos.x;
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float dz = m_epos.z - m_spos.z;
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float dist = (float)Math.Sqrt(dx * dx + dz * dz);
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dd.DebugDrawCircle(m_spos.x, m_spos.y + agentHeight / 2, m_spos.z, dist, DuRGBA(64, 16, 0, 220),
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2.0f);
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dd.DebugDrawCircle(m_spos.x, m_spos.y + agentHeight / 2, m_spos.z, dist, DuRGBA(64, 16, 0, 220), 2.0f);
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dd.DepthMask(true);
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}
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}
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@ -444,8 +437,7 @@ public class TestNavmeshSampleTool : ISampleTool
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dd.DepthMask(false);
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RcVec3f p0 = m_navMesh.GetPolyCenter(m_parent[i]);
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RcVec3f p1 = m_navMesh.GetPolyCenter(m_polys[i]);
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dd.DebugDrawArc(p0.x, p0.y, p0.z, p1.x, p1.y, p1.z, 0.25f, 0.0f, 0.4f,
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DuRGBA(0, 0, 0, 128), 2.0f);
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dd.DebugDrawArc(p0.x, p0.y, p0.z, p1.x, p1.y, p1.z, 0.25f, 0.0f, 0.4f, DuRGBA(0, 0, 0, 128), 2.0f);
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dd.DepthMask(true);
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}
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@ -484,8 +476,7 @@ public class TestNavmeshSampleTool : ISampleTool
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dd.DepthMask(false);
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RcVec3f p0 = m_navMesh.GetPolyCenter(m_parent[i]);
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RcVec3f p1 = m_navMesh.GetPolyCenter(m_polys[i]);
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dd.DebugDrawArc(p0.x, p0.y, p0.z, p1.x, p1.y, p1.z, 0.25f, 0.0f, 0.4f,
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DuRGBA(0, 0, 0, 128), 2.0f);
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dd.DebugDrawArc(p0.x, p0.y, p0.z, p1.x, p1.y, p1.z, 0.25f, 0.0f, 0.4f, DuRGBA(0, 0, 0, 128), 2.0f);
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dd.DepthMask(true);
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}
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@ -549,8 +540,7 @@ public class TestNavmeshSampleTool : ISampleTool
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if (m_sposSet)
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{
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dd.DepthMask(false);
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dd.DebugDrawCircle(m_spos.x, m_spos.y + agentHeight / 2, m_spos.z, m_neighbourhoodRadius,
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DuRGBA(64, 16, 0, 220), 2.0f);
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dd.DebugDrawCircle(m_spos.x, m_spos.y + agentHeight / 2, m_spos.z, m_neighbourhoodRadius, DuRGBA(64, 16, 0, 220), 2.0f);
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dd.DepthMask(true);
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}
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}
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@ -572,8 +562,7 @@ public class TestNavmeshSampleTool : ISampleTool
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float dx = m_epos.x - m_spos.x;
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float dz = m_epos.z - m_spos.z;
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float dist = (float)Math.Sqrt(dx * dx + dz * dz);
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dd.DebugDrawCircle(m_spos.x, m_spos.y + agentHeight / 2, m_spos.z, dist, DuRGBA(64, 16, 0, 220),
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2.0f);
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dd.DebugDrawCircle(m_spos.x, m_spos.y + agentHeight / 2, m_spos.z, dist, DuRGBA(64, 16, 0, 220), 2.0f);
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dd.DepthMask(true);
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}
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