forked from bit/DotRecastNetSim
change GetPortalPoints
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da6c972c23
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fdf4639c47
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@ -339,16 +339,13 @@ namespace DotRecast.Detour
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}
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}
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// Find edge and calc distance to the edge.
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// Find edge and calc distance to the edge.
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Result<PortalResult> portalpoints = GetPortalPoints(bestRef, bestPoly, bestTile, neighbourRef,
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var ppStatus = GetPortalPoints(bestRef, bestPoly, bestTile, neighbourRef,
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neighbourPoly, neighbourTile, 0, 0);
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neighbourPoly, neighbourTile, out var va, out var vb);
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if (portalpoints.Failed())
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if (ppStatus.Failed())
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{
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{
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continue;
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continue;
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}
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}
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var va = portalpoints.result.left;
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var vb = portalpoints.result.right;
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// If the circle is not touching the next polygon, skip it.
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// If the circle is not touching the next polygon, skip it.
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var distSqr = DetourCommon.DistancePtSegSqr2D(centerPos, va, vb, out var tesg);
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var distSqr = DetourCommon.DistancePtSegSqr2D(centerPos, va, vb, out var tesg);
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if (distSqr > radiusSqr)
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if (distSqr > radiusSqr)
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@ -1482,15 +1479,12 @@ namespace DotRecast.Detour
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return DtStatus.DT_FAILURE;
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return DtStatus.DT_FAILURE;
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}
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}
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Result<PortalResult> portals = GetPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, 0, 0);
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var ppStatus = GetPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, out var left, out var right);
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if (portals.Failed())
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if (ppStatus.Failed())
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{
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{
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break;
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break;
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}
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}
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var left = portals.result.left;
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var right = portals.result.right;
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if ((options & DT_STRAIGHTPATH_AREA_CROSSINGS) != 0)
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if ((options & DT_STRAIGHTPATH_AREA_CROSSINGS) != 0)
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{
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{
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// Skip intersection if only area crossings are requested.
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// Skip intersection if only area crossings are requested.
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@ -1994,15 +1988,18 @@ namespace DotRecast.Detour
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int toType = toPoly.GetPolyType();
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int toType = toPoly.GetPolyType();
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return GetPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, fromType, toType);
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var ppStatus = GetPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, out var left, out var right);
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return Results.Of(ppStatus, new PortalResult(left, right, fromType, toType));
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}
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}
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// Returns portal points between two polygons.
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// Returns portal points between two polygons.
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protected Result<PortalResult> GetPortalPoints(long from, DtPoly fromPoly, DtMeshTile fromTile, long to, DtPoly toPoly,
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protected DtStatus GetPortalPoints(long from, DtPoly fromPoly, DtMeshTile fromTile,
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DtMeshTile toTile, int fromType, int toType)
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long to, DtPoly toPoly, DtMeshTile toTile,
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out RcVec3f left, out RcVec3f right)
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{
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{
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RcVec3f left = new RcVec3f();
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left = RcVec3f.Zero;
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RcVec3f right = new RcVec3f();
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right = RcVec3f.Zero;
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// Find the link that points to the 'to' polygon.
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// Find the link that points to the 'to' polygon.
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DtLink link = null;
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DtLink link = null;
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for (int i = fromTile.polyLinks[fromPoly.index]; i != DtNavMesh.DT_NULL_LINK; i = fromTile.links[i].next)
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for (int i = fromTile.polyLinks[fromPoly.index]; i != DtNavMesh.DT_NULL_LINK; i = fromTile.links[i].next)
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@ -2016,7 +2013,7 @@ namespace DotRecast.Detour
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if (link == null)
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if (link == null)
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{
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{
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return Results.InvalidParam<PortalResult>("No link found");
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return DtStatus.DT_FAILURE | DtStatus.DT_INVALID_PARAM;
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}
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}
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// Handle off-mesh connections.
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// Handle off-mesh connections.
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@ -2035,11 +2032,12 @@ namespace DotRecast.Detour
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right.x = fromTile.data.verts[fromPoly.verts[v] * 3];
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right.x = fromTile.data.verts[fromPoly.verts[v] * 3];
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right.y = fromTile.data.verts[fromPoly.verts[v] * 3 + 1];
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right.y = fromTile.data.verts[fromPoly.verts[v] * 3 + 1];
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right.z = fromTile.data.verts[fromPoly.verts[v] * 3 + 2];
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right.z = fromTile.data.verts[fromPoly.verts[v] * 3 + 2];
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return Results.Success(new PortalResult(left, right, fromType, toType));
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return DtStatus.DT_SUCCSESS;
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}
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}
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}
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}
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return Results.InvalidParam<PortalResult>("Invalid offmesh from connection");
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return DtStatus.DT_FAILURE | DtStatus.DT_INVALID_PARAM;
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}
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}
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if (toPoly.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
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if (toPoly.GetPolyType() == DtPoly.DT_POLYTYPE_OFFMESH_CONNECTION)
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@ -2057,11 +2055,11 @@ namespace DotRecast.Detour
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right.y = toTile.data.verts[toPoly.verts[v] * 3 + 1];
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right.y = toTile.data.verts[toPoly.verts[v] * 3 + 1];
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right.z = toTile.data.verts[toPoly.verts[v] * 3 + 2];
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right.z = toTile.data.verts[toPoly.verts[v] * 3 + 2];
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return Results.Success(new PortalResult(left, right, fromType, toType));
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return DtStatus.DT_SUCCSESS;
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}
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}
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}
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}
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return Results.InvalidParam<PortalResult>("Invalid offmesh to connection");
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return DtStatus.DT_FAILURE | DtStatus.DT_INVALID_PARAM;
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}
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}
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// Find portal vertices.
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// Find portal vertices.
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@ -2090,20 +2088,18 @@ namespace DotRecast.Detour
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}
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}
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}
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}
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return Results.Success(new PortalResult(left, right, fromType, toType));
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return DtStatus.DT_SUCCSESS;
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}
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}
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protected Result<RcVec3f> GetEdgeMidPoint(long from, DtPoly fromPoly, DtMeshTile fromTile, long to,
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protected Result<RcVec3f> GetEdgeMidPoint(long from, DtPoly fromPoly, DtMeshTile fromTile, long to,
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DtPoly toPoly, DtMeshTile toTile)
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DtPoly toPoly, DtMeshTile toTile)
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{
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{
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Result<PortalResult> ppoints = GetPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, 0, 0);
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var ppStatus = GetPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, out var left, out var right);
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if (ppoints.Failed())
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if (ppStatus.Failed())
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{
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{
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return Results.Of<RcVec3f>(ppoints.status, ppoints.message);
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return Results.Of<RcVec3f>(ppStatus, "");
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}
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}
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var left = ppoints.result.left;
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var right = ppoints.result.right;
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RcVec3f mid = new RcVec3f();
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RcVec3f mid = new RcVec3f();
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mid.x = (left.x + right.x) * 0.5f;
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mid.x = (left.x + right.x) * 0.5f;
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mid.y = (left.y + right.y) * 0.5f;
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mid.y = (left.y + right.y) * 0.5f;
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@ -2114,14 +2110,12 @@ namespace DotRecast.Detour
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protected Result<RcVec3f> GetEdgeIntersectionPoint(RcVec3f fromPos, long from, DtPoly fromPoly, DtMeshTile fromTile,
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protected Result<RcVec3f> GetEdgeIntersectionPoint(RcVec3f fromPos, long from, DtPoly fromPoly, DtMeshTile fromTile,
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RcVec3f toPos, long to, DtPoly toPoly, DtMeshTile toTile)
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RcVec3f toPos, long to, DtPoly toPoly, DtMeshTile toTile)
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{
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{
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Result<PortalResult> ppoints = GetPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, 0, 0);
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var ppStatus = GetPortalPoints(from, fromPoly, fromTile, to, toPoly, toTile, out var left, out var right);
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if (ppoints.Failed())
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if (ppStatus.Failed())
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{
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{
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return Results.Of<RcVec3f>(ppoints.status, ppoints.message);
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return Results.Of<RcVec3f>(ppStatus, "");
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}
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}
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RcVec3f left = ppoints.result.left;
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RcVec3f right = ppoints.result.right;
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float t = 0.5f;
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float t = 0.5f;
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if (DetourCommon.IntersectSegSeg2D(fromPos, toPos, left, right, out var _, out var t2))
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if (DetourCommon.IntersectSegSeg2D(fromPos, toPos, left, right, out var _, out var t2))
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{
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{
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@ -2529,16 +2523,13 @@ namespace DotRecast.Detour
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}
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}
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// Find edge and calc distance to the edge.
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// Find edge and calc distance to the edge.
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Result<PortalResult> pp = GetPortalPoints(bestRef, bestPoly, bestTile, neighbourRef, neighbourPoly,
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var ppStatus = GetPortalPoints(bestRef, bestPoly, bestTile, neighbourRef, neighbourPoly,
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neighbourTile, 0, 0);
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neighbourTile, out var va, out var vb);
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if (pp.Failed())
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if (ppStatus.Failed())
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{
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{
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continue;
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continue;
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}
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}
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var va = pp.result.left;
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var vb = pp.result.right;
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// If the circle is not touching the next polygon, skip it.
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// If the circle is not touching the next polygon, skip it.
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var distSqr = DetourCommon.DistancePtSegSqr2D(centerPos, va, vb, out var _);
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var distSqr = DetourCommon.DistancePtSegSqr2D(centerPos, va, vb, out var _);
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if (distSqr > radiusSqr)
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if (distSqr > radiusSqr)
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@ -2711,16 +2702,13 @@ namespace DotRecast.Detour
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}
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}
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// Find edge and calc distance to the edge.
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// Find edge and calc distance to the edge.
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Result<PortalResult> pp = GetPortalPoints(bestRef, bestPoly, bestTile, neighbourRef, neighbourPoly,
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var ppStatus = GetPortalPoints(bestRef, bestPoly, bestTile, neighbourRef, neighbourPoly,
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neighbourTile, 0, 0);
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neighbourTile, out var va, out var vb);
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if (pp.Failed())
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if (ppStatus.Failed())
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{
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{
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continue;
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continue;
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}
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}
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var va = pp.result.left;
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var vb = pp.result.right;
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// If the poly is not touching the edge to the next polygon, skip the connection it.
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// If the poly is not touching the edge to the next polygon, skip the connection it.
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IntersectResult ir = DetourCommon.IntersectSegmentPoly2D(va, vb, verts, nverts);
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IntersectResult ir = DetourCommon.IntersectSegmentPoly2D(va, vb, verts, nverts);
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if (!ir.intersects)
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if (!ir.intersects)
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@ -2883,16 +2871,13 @@ namespace DotRecast.Detour
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}
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}
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// Find edge and calc distance to the edge.
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// Find edge and calc distance to the edge.
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Result<PortalResult> pp = GetPortalPoints(curRef, curPoly, curTile, neighbourRef, neighbourPoly,
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var ppStatus = GetPortalPoints(curRef, curPoly, curTile, neighbourRef, neighbourPoly,
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neighbourTile, 0, 0);
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neighbourTile, out var va, out var vb);
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if (pp.Failed())
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if (ppStatus.Failed())
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{
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{
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continue;
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continue;
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}
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}
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var va = pp.result.left;
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var vb = pp.result.right;
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// If the circle is not touching the next polygon, skip it.
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// If the circle is not touching the next polygon, skip it.
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var distSqr = DetourCommon.DistancePtSegSqr2D(centerPos, va, vb, out var _);
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var distSqr = DetourCommon.DistancePtSegSqr2D(centerPos, va, vb, out var _);
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if (distSqr > radiusSqr)
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if (distSqr > radiusSqr)
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