update readme

This commit is contained in:
ikpil 2024-01-04 00:16:13 +09:00
parent be73850965
commit fffb10e5e3
1 changed files with 2 additions and 2 deletions

View File

@ -8,14 +8,14 @@
[![GitHub Sponsors](https://img.shields.io/github/sponsors/ikpil?style=flat-square&logo=GitHub-Sponsors&link=https%3A%2F%2Fgithub.com%2Fsponsors%2Fikpil)](https://github.com/sponsors/ikpil) [![GitHub Sponsors](https://img.shields.io/github/sponsors/ikpil?style=flat-square&logo=GitHub-Sponsors&link=https%3A%2F%2Fgithub.com%2Fsponsors%2Fikpil)](https://github.com/sponsors/ikpil)
# Screenshot # Screenshot
![screenshot](https://github.com/ikpil/DotRecast/assets/313821/8cf67832-1206-4b58-8c1f-7205210cbf22) ![screenshot](https://user-images.githubusercontent.com/313821/266750582-8cf67832-1206-4b58-8c1f-7205210cbf22.gif)
https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4
# Introduction # Introduction
1. DotRecast is a port of C++'s [recastnavigation](https://github.com/recastnavigation/recastnavigation) and Java's [recast4j](https://github.com/ppiastucki/recast4j) to the C# language. 1. DotRecast is a port of C++'s [recastnavigation](https://github.com/recastnavigation/recastnavigation) and Java's [recast4j](https://github.com/ppiastucki/recast4j) to the C# language.
2. For game development, C# servers, C# project, and Unity3D are supported. 2. For game development, C# servers, C# project, and Unity3D are supported.
3. DotRecast consists of Recast and Detour, Crowd, Dynamic, Extras, TileCache, DemoTool, Demo 3. DotRecast consists of Recast and Detour, Crowd, Dynamic, Extras, TileCache, DemoTool, Demo
https://user-images.githubusercontent.com/313821/266782992-32a72a43-8f02-4214-8f1e-86b06952c8b7.mp4
## DotRecast.Recast ## DotRecast.Recast