using DotRecast.Core.Numerics; namespace DotRecast.Detour { public class DtNoOpDtPolygonByCircleConstraint : IDtPolygonByCircleConstraint { public static readonly DtNoOpDtPolygonByCircleConstraint Shared = new DtNoOpDtPolygonByCircleConstraint(); private DtNoOpDtPolygonByCircleConstraint() { } public float[] Apply(float[] polyVerts, RcVec3f circleCenter, float radius) { return polyVerts; } } }