using DotRecast.Core; namespace DotRecast.Recast.Demo.Tools.Gizmos; public static class GizmoFactory { public static ColliderGizmo box(float[] center, float[][] halfEdges) { return new BoxGizmo(center, halfEdges); } public static ColliderGizmo sphere(Vector3f center, float radius) { return new SphereGizmo(center, radius); } public static ColliderGizmo capsule(Vector3f start, Vector3f end, float radius) { return new CapsuleGizmo(start, end, radius); } public static ColliderGizmo cylinder(Vector3f start, Vector3f end, float radius) { return new CylinderGizmo(start, end, radius); } public static ColliderGizmo trimesh(float[] verts, int[] faces) { return new TrimeshGizmo(verts, faces); } public static ColliderGizmo composite(params ColliderGizmo[] gizmos) { return new CompositeGizmo(gizmos); } }