using DotRecast.Detour.Dynamic.Colliders; namespace DotRecast.Recast.Demo.Tools.Gizmos; public class ColliderWithGizmo { public readonly ICollider Collider; public readonly IColliderGizmo Gizmo; public ColliderWithGizmo(ICollider collider, IColliderGizmo gizmo) { Collider = collider; Gizmo = gizmo; } }