DotRecastNetSim/src/DotRecast.Detour.Crowd
ikpil a480ad7ce8 bugfix - test ok! 2023-04-20 22:32:53 +09:00
..
Tracking float[3] to Vector3f 2023-03-30 01:00:42 +09:00
Crowd.cs bugfix - test ok! 2023-04-20 22:32:53 +09:00
CrowdAgent.cs new float[] -> struct Vector3f 2023-04-20 00:04:09 +09:00
CrowdAgentAnimation.cs ... 2023-03-30 01:00:41 +09:00
CrowdAgentParams.cs reformat 2023-03-17 01:48:49 +09:00
CrowdConfig.cs reformat 2023-03-17 01:48:49 +09:00
CrowdTelemetry.cs rename FrequencyWatch 2023-04-14 22:41:29 +09:00
DotRecast.Detour.Crowd.csproj reformat 2023-03-17 01:48:49 +09:00
LocalBoundary.cs remove vCopy(ref Vector3, Vector3) 2023-04-12 23:53:28 +09:00
ObstacleAvoidanceQuery.cs remove vCopy(ref Vector3, Vector3) 2023-04-12 23:53:28 +09:00
PathCorridor.cs remove vCopy(ref Vector3, Vector3) 2023-04-12 23:53:28 +09:00
PathQuery.cs ... 2023-03-30 01:00:41 +09:00
PathQueryResult.cs reformat 2023-03-17 01:48:49 +09:00
PathQueue.cs bugfix - test ok! 2023-04-20 22:32:53 +09:00
ProximityGrid.cs reformat 2023-03-17 01:48:49 +09:00
SweepCircleCircleResult.cs reformat 2023-03-17 01:48:49 +09:00