Tracking
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float[3] to Vector3f
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2023-03-30 01:00:42 +09:00 |
Crowd.cs
|
bugfix - test ok!
|
2023-04-20 22:32:53 +09:00 |
CrowdAgent.cs
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new float[] -> struct Vector3f
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2023-04-20 00:04:09 +09:00 |
CrowdAgentAnimation.cs
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...
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2023-03-30 01:00:41 +09:00 |
CrowdAgentParams.cs
|
reformat
|
2023-03-17 01:48:49 +09:00 |
CrowdConfig.cs
|
reformat
|
2023-03-17 01:48:49 +09:00 |
CrowdTelemetry.cs
|
rename FrequencyWatch
|
2023-04-14 22:41:29 +09:00 |
DotRecast.Detour.Crowd.csproj
|
reformat
|
2023-03-17 01:48:49 +09:00 |
LocalBoundary.cs
|
remove vCopy(ref Vector3, Vector3)
|
2023-04-12 23:53:28 +09:00 |
ObstacleAvoidanceQuery.cs
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remove vCopy(ref Vector3, Vector3)
|
2023-04-12 23:53:28 +09:00 |
PathCorridor.cs
|
remove vCopy(ref Vector3, Vector3)
|
2023-04-12 23:53:28 +09:00 |
PathQuery.cs
|
...
|
2023-03-30 01:00:41 +09:00 |
PathQueryResult.cs
|
reformat
|
2023-03-17 01:48:49 +09:00 |
PathQueue.cs
|
bugfix - test ok!
|
2023-04-20 22:32:53 +09:00 |
ProximityGrid.cs
|
reformat
|
2023-03-17 01:48:49 +09:00 |
SweepCircleCircleResult.cs
|
reformat
|
2023-03-17 01:48:49 +09:00 |