forked from bit/DotRecastNetSim
70 lines
2.5 KiB
C#
70 lines
2.5 KiB
C#
/*
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recast4j copyright (c) 2021 Piotr Piastucki piotr@jtilia.org
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System.Collections.Generic;
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using DotRecast.Recast;
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using static DotRecast.Detour.DetourCommon;
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namespace DotRecast.Detour.Dynamic
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{
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public class DynamicTileCheckpoint
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{
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public readonly Heightfield heightfield;
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public readonly ISet<long> colliders;
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public DynamicTileCheckpoint(Heightfield heightfield, ISet<long> colliders)
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{
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this.colliders = colliders;
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this.heightfield = clone(heightfield);
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}
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private Heightfield clone(Heightfield source)
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{
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Heightfield clone = new Heightfield(source.width, source.height, vCopy(source.bmin), vCopy(source.bmax), source.cs,
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source.ch, source.borderSize);
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for (int z = 0, pz = 0; z < source.height; z++, pz += source.width)
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{
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for (int x = 0; x < source.width; x++)
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{
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Span span = source.spans[pz + x];
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Span prevCopy = null;
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while (span != null)
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{
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Span copy = new Span();
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copy.smin = span.smin;
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copy.smax = span.smax;
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copy.area = span.area;
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if (prevCopy == null)
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{
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clone.spans[pz + x] = copy;
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}
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else
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{
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prevCopy.next = copy;
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}
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prevCopy = copy;
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span = span.next;
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}
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}
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}
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return clone;
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}
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}
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} |