DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
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README.md

DotRecast

DotRecast is a port of recast4j(https://github.com/ppiastucki/recast4j) to C# and has been built to target netstandard2.1 to work with both Unity3D and pure C#.

If you're using Unity3D, the following projects have been modified to build with netstandard2.1:

  • DotRecast.Core
  • DotRecast.Recast
  • DotRecast.Detour
  • DotRecast.Detour.Crowd
  • DotRecast.Detour.Dynamic
  • DotRecast.Detour.Extras
  • DotRecast.Detour.TileCache

Please feel free to copy and use these projects in Unity3D. We plan to continue improving them as time goes on.