forked from bit/DotRecastNetSim
78 lines
3.1 KiB
C#
78 lines
3.1 KiB
C#
/*
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recast4j Copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using NUnit.Framework;
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namespace DotRecast.Detour.Test;
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public class FindNearestPolyTest : AbstractDetourTest {
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private static readonly long[] POLY_REFS = { 281474976710696L, 281474976710773L, 281474976710680L, 281474976710753L, 281474976710733L };
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private static readonly float[][] POLY_POS = {
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new[] { 22.606520f, 10.197294f, -45.918674f }, new[] { 22.331268f, 10.197294f, -1.040187f },
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new[] { 18.694363f, 15.803535f, -73.090416f }, new[] { 0.745335f, 10.197294f, -5.940050f },
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new[] { -20.651257f, 5.904126f, -13.712508f } };
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[Test]
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public void testFindNearestPoly() {
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QueryFilter filter = new DefaultQueryFilter();
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float[] extents = { 2, 4, 2 };
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for (int i = 0; i < startRefs.Length; i++) {
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float[] startPos = startPoss[i];
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Result<FindNearestPolyResult> poly = query.findNearestPoly(startPos, extents, filter);
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Assert.That(poly.succeeded(), Is.True);
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Assert.That(poly.result.getNearestRef(), Is.EqualTo(POLY_REFS[i]));
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for (int v = 0; v < POLY_POS[i].Length; v++) {
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Assert.That(poly.result.getNearestPos()[v], Is.EqualTo(POLY_POS[i][v]).Within(0.001f));
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}
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}
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}
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public class EmptyQueryFilter : QueryFilter
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{
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public bool passFilter(long refs, MeshTile tile, Poly poly)
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{
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return false;
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}
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public float getCost(float[] pa, float[] pb, long prevRef, MeshTile prevTile, Poly prevPoly, long curRef, MeshTile curTile,
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Poly curPoly, long nextRef, MeshTile nextTile, Poly nextPoly)
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{
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return 0;
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}
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}
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[Test]
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public void shouldReturnStartPosWhenNoPolyIsValid() {
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var filter = new EmptyQueryFilter();
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float[] extents = { 2, 4, 2 };
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for (int i = 0; i < startRefs.Length; i++) {
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float[] startPos = startPoss[i];
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Result<FindNearestPolyResult> poly = query.findNearestPoly(startPos, extents, filter);
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Assert.That(poly.succeeded(), Is.True);
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Assert.That(poly.result.getNearestRef(), Is.EqualTo(0L));
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for (int v = 0; v < POLY_POS[i].Length; v++) {
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Assert.That(poly.result.getNearestPos()[v], Is.EqualTo(startPos[v]).Within(0.001f));
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}
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}
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}
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}
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