DotRecastNetSim/test/DotRecast.Detour.TileCache..../TileCacheFindPathTest.cs

64 lines
2.8 KiB
C#

/*
Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
using System.Collections.Generic;
using System.IO;
using DotRecast.Core;
using DotRecast.Detour.QueryResults;
using DotRecast.Detour.TileCache.Io;
using NUnit.Framework;
namespace DotRecast.Detour.TileCache.Test;
[Parallelizable]
public class TileCacheFindPathTest : AbstractTileCacheTest
{
private readonly Vector3f start = Vector3f.Of(39.44734f, 9.998177f, -0.784811f);
private readonly Vector3f end = Vector3f.Of(19.292645f, 11.611748f, -57.750366f);
private readonly NavMesh navmesh;
private readonly NavMeshQuery query;
public TileCacheFindPathTest()
{
using var msis = new MemoryStream(Loader.ToBytes("dungeon_all_tiles_tilecache.bin"));
using var @is = new BinaryReader(msis);
TileCache tcC = new TileCacheReader().Read(@is, 6, new TestTileCacheMeshProcess());
navmesh = tcC.GetNavMesh();
query = new NavMeshQuery(navmesh);
}
[Test]
public void TestFindPath()
{
IQueryFilter filter = new DefaultQueryFilter();
Vector3f extents = Vector3f.Of(2f, 4f, 2f);
Result<FindNearestPolyResult> findPolyStart = query.FindNearestPoly(start, extents, filter);
Result<FindNearestPolyResult> findPolyEnd = query.FindNearestPoly(end, extents, filter);
long startRef = findPolyStart.result.GetNearestRef();
long endRef = findPolyEnd.result.GetNearestRef();
Vector3f startPos = findPolyStart.result.GetNearestPos();
Vector3f endPos = findPolyEnd.result.GetNearestPos();
Result<List<long>> path = query.FindPath(startRef, endRef, startPos, endPos, filter);
int maxStraightPath = 256;
int options = 0;
Result<List<StraightPathItem>> pathStr = query.FindStraightPath(startPos, endPos, path.result, maxStraightPath, options);
Assert.That(pathStr.result.Count, Is.EqualTo(8));
}
}