forked from bit/DotRecastNetSim
49 lines
1.9 KiB
C#
49 lines
1.9 KiB
C#
/*
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Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org
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DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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using System.Collections.Generic;
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using DotRecast.Core;
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namespace DotRecast.Detour.TileCache
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{
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public class DtTileCacheObstacle
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{
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public readonly int index;
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public TileCacheObstacleType type;
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public RcVec3f pos = new RcVec3f();
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public RcVec3f bmin = new RcVec3f();
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public RcVec3f bmax = new RcVec3f();
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public float radius, height;
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public RcVec3f center = new RcVec3f();
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public RcVec3f extents = new RcVec3f();
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public readonly float[] rotAux = new float[2]; // { Cos(0.5f*angle)*Sin(-0.5f*angle); Cos(0.5f*angle)*Cos(0.5f*angle) - 0.5 }
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public List<long> touched = new List<long>();
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public readonly List<long> pending = new List<long>();
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public int salt;
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public DtObstacleState state = DtObstacleState.DT_OBSTACLE_EMPTY;
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public DtTileCacheObstacle next;
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public DtTileCacheObstacle(int index)
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{
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salt = 1;
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this.index = index;
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}
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}
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} |