16 lines
254 B
C#
16 lines
254 B
C#
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using UnityEngine;
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namespace RND
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{
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[System.Serializable]
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public class CheatsWindowData
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{
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public bool ProgressIsFrozen;
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public string ToJson()
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{
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return JsonUtility.ToJson(this, true);
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}
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}
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}
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