SamsonGame/Assets/Scripts/Settings.cs.in

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2.6 KiB
C#
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2021-12-29 20:50:11 +03:00
using game;
public class Settings
{
public static readonly string PACKAGE_ID = "%(PACKAGE_ID)%";
#if UNITY_IOS
public static readonly string PACKAGE_ID_FULL = "%(PACKAGE_ID_FULL_IOS)%";
#else
public static readonly string PACKAGE_ID_FULL = "%(PACKAGE_ID_FULL_ANDROID)%";
#endif
public static readonly string DATA_FILE = "%(DATA_FILE)%";
public static readonly string IOS_APP_ID = "%(IOS_APP_ID)%";
public static readonly string FACEBOOK_APP_ID = "%(FACEBOOK_APP_ID)%";
public static readonly string TENJIN_KEY = "%(TENJIN_KEY)%";
public static readonly string GAME_COMPANY_NAME = "%(GAME_COMPANY_NAME)%";
public static readonly string GAME_PROJECT_NAME = "%(GAME_PROJECT_NAME)%";
public static readonly string CLIENT_APP_NAME = "%(CLIENT_APP_NAME)%";
public static readonly string CLIENT_APP_ICON = "%(CLIENT_APP_ICON)%";
public static readonly string VERSION = "%(GAME_VERSION)%";
public static readonly uint VERSION_CODE = %(GAME_VERSION_CODE)%;
public static readonly uint VERSION_REV_NUMBER = %(GAME_REVISION_NUMBER)%;
public static readonly string VERSION_REV_HASH = "%(GAME_REVISION_HASH)%";
public static readonly string VERSION_BRANCH = "%(GAME_VERSION_BRANCH)%";
public static readonly bool UNITY_CONNECT_PURCHASING = %(UNITY_CONNECT_PURCHASING)% == 1;
public static readonly bool OFFLINE_REWARD_ENABLE = %(OFFLINE_REWARD)% == 1;
public static readonly bool DAILY_REWARD_ENABLE = %(DAILY_REWARD)% == 1;
public static readonly bool LEVEL_REWARD_ENABLE = %(LEVEL_REWARD)% == 1;
public static readonly bool BUFF_SECTION_ENABLE = %(BUFF_SECTION)% == 1;
public static readonly bool SHOP_ENABLE = %(SHOP_BUTTON)% == 1;
public static readonly string ADS_MEDIATION_KEY = "%(ADS_MEDIATION_KEY)%";
public static readonly string ADS_BANNER_UNIT = "%(ADS_BANNER_UNIT)%";
public static readonly string ADS_INTERSTITIAL_UNIT = "%(ADS_INTERSTITIAL_UNIT)%";
public static readonly string ADS_REWARD_UNIT = "%(ADS_REWARD_UNIT)%";
public static readonly EnumAndroidStore ANDROID_TARGET_STORE = EnumAndroidStore.%(ANDROID_TARGET_STORE)%;
#if UNITY_EDITOR
public static readonly string IOS_TEAM_ID = "%(IOS_TEAM_ID)%";
public static readonly string MOPUB_ADMOD_APP_ID = "%(MOPUB_ADMOD_APP_ID)%";
public static readonly string BUILD_CLIENT_OPTS = "%(BUILD_CLIENT_OPTS)%";
public static readonly bool ANDROID_USE_IL2CPP = %(ANDROID_USE_IL2CPP)% == 1;
public static readonly string ANDROID_TARGET_ARCHITECTURES = "%(ANDROID_APK_DEVICE_ARCHS)%";
public static readonly bool ANDROID_NATIVE_DEBUG_SYMBOLS_ZIP = %(ANDROID_NATIVE_DEBUG_SYMBOLS_ZIP)% == 1;
#endif
}