SamsonGame/Assets/Sources/Lean/Touch+/Examples/Canvas/01 Finger Down Canvas.unity

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value: 'This shows you how <color=#0FF>LeanFingerDownCanvas</color> can manually
send fingers to <color=#0FF>LeanMultiSet</color>.
This allows you
to keep calling <color=#0FF>LeanManualRotate</color> while the UI button
is held.'
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value: This shows you how the <color=#0FF>LeanFingerDownCanvas</color> component
can be added to your UI elements, allowing you to detect when a finger presses
down on it. In this scene the <color=#0FF>LeanFingerDownCanvas.OnWorld</color>
event is used to output the world position of the finger to the <color=#0FF>LeanFormatString</color>
component's <color=#0FF>SetString</color> function.
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