SamsonGame/meta/market.meta

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2021-12-29 20:50:11 +03:00
#include enum.meta
struct ConfInventoryItem extends ConfBase
itemType : EnumItemType @default: "Type2"
slotType : EnumSlotType @default: "Slot2"
end
struct ConfConsumable extends ConfInventoryItem
type : EnumConsumable
end
struct ConfSkin extends ConfInventoryItem
path : string
end
struct ConfItemAmount
amount : uint32 @default: 0
protoId : uint32 @str2num @default: 0
end
struct ConfShopOffer
price : uint32
itemAmount : ConfItemAmount
end
struct ConfBaseMarketSection
previewPath : string
shopProto : uint32 @str2num
end
struct ConfBaseMarket extends ConfBase
needPurchaseConfirmation : bool @default: false
sections : ConfBaseMarketSection[] @default:[]
end
struct ConfBaseShopItem extends ConfShopOffer
previewPath : string @default: ""
openPreviewIcon : string @default: ""
hidedPreviewIcon : string @default: ""
grade : EnumGrade @default: "COMMON"
end
struct ConfSkinShopItem extends ConfBaseShopItem
end
struct ConfBaseShop extends ConfBase
shopType : EnumShopType
confItems : ConfBaseShopItem[] @virtual @default:[]
end
struct ConfLevelRewardItem
openPreviewIcon : string
hidedPreviewIcon : string
item : ConfBaseShopItem @virtual @default:{}
itemType : EnumShopType
end
struct ConfLevelItemRewards extends ConfBase
items : ConfLevelRewardItem[] @default: []
minProgressPerLevel : float
maxProgressPerLevel : float
end