27 lines
508 B
C#
27 lines
508 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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namespace RND
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{
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public class BuffSection : MonoBehaviour
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{
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private IEnumerable<BuffPresenter> _content;
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private void Awake()
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{
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_content = GetComponentsInChildren<BuffPresenter>();
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}
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public void Init()
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{
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_content.ForEach(b => b.gameObject.SetActive(Settings.BUFF_SECTION_ENABLE));
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}
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public void SetShineActive(bool status)
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{
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}
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}
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}
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