SamsonGame/Assets/Scripts/Game/UI/Market/ItemSaveState.cs

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245 B
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2021-12-29 20:50:11 +03:00
public readonly struct ItemSaveState
{
public readonly bool IsHas;
public readonly bool IsEquipped;
public ItemSaveState(bool isHas, bool isEquipped)
{
IsHas = isHas;
IsEquipped = isEquipped;
}
}