SamsonGame/Assets/Scripts/Managers/Sounds/SoundContent.cs

9 lines
211 B
C#
Raw Normal View History

2021-12-29 20:50:11 +03:00
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "Sound/Content", fileName = "Sound Content")]
public class SoundContent : ScriptableObject
{
public SoundPack[] Sounds;
}