7 lines
638 B
Plaintext
7 lines
638 B
Plaintext
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To use any downloaded Humanoid animation — firstly you should setup them.
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Animations can be separated files with .anim extention or thay can be part of .FBX file which contains other model and armature.
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If you work with .FBX you should select that file in Project window. Than look into Inspector window and you will see tabs with names | Model | Rig | Animation | Materials |, press to | Rig | tab and change Animation Type from Generic to Humanoid.
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Now you able use animations from that file with you Animation controller on your character. Be care, check loop option in your animation settings if it looks like not animated.
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