SamsonGame/Assets/Sources/Feel/MMFeedbacks/Demos/MMFeedbacksDemo/Materials/FeedbacksDemoBurger.mat

145 lines
4.4 KiB
Plaintext
Raw Normal View History

2021-12-29 20:50:11 +03:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FeedbacksDemoBurger
m_Shader: {fileID: 4800000, guid: 82c42a0b06f4f684db1ee2c535fb985c, type: 3}
m_ShaderKeywords: _NORMALMAP _PARALLAXMAP _SHADOWMIXMODE_MULTIPLY _SHARPRIMLIGHT_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 8f1ed309a298a2742b829de2033346ab, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 2.5, y: 1.5}
m_Offset: {x: 0, y: 0}
- _EmissionTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 2.5, y: 1.5}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 40c906fd3abf32a4b81655aee35391a1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 2800000, guid: d2f55d20cd432914583e1c23ce001291, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SecondaryTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VertexOffsetNoiseTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Contrast: 0
- _Cutoff: 0.5
- _Desaturation: 0
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EmissionForce: 0
- _Framerate: 5
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 1
- _HideRimUnderShadow: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _OutlineAlpha: 0
- _OutlineWidth: 0.1
- _Parallax: 0.08
- _RampOffset: 0.5
- _RimAmount: 0.7
- _RimPower: 0.6547081
- _SecondaryTextureSize: 1
- _SecondaryTextureSpeedFactor: 0
- _SecondaryTextureStrength: 0
- _ShadowBlur: 1
- _ShadowMixMode: 0
- _ShadowSize: 0.5
- _ShadowStrength: 1
- _SharpRimLight: 1
- _SmoothnessTextureChannel: 0
- _SpecularFalloff: 1
- _SpecularForceUnderShadow: 0
- _SpecularHighlights: 1
- _SpecularPower: 1
- _SpecularSize: 0.4
- _SrcBlend: 1
- _StepAmount: 2
- _StepWidth: 0.25
- _UVSec: 0
- _UseRampTexture: 0
- _UseRimLight: 0
- _UseSpecular: 0
- _UseVertexColors: 0
- _UseVertexOffset: 0
- _VertexOffsetFrequency: 2
- _VertexOffsetMagnitude: 0.05
- _VertexOffsetX: 0.5
- _VertexOffsetY: 0.5
- _VertexOffsetZ: 0.5
- _ZWrite: 1
- __dirty: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0.88429976, a: 1}
- _EmissionColor: {r: 1.39772, g: 0, b: 0, a: 1}
- _LightColor: {r: 1, g: 0.9174827, b: 0.6367924, a: 1}
- _OutlineColor: {r: 0.5451996, g: 1, b: 0, a: 1}
- _RampDark: {r: 0.740566, g: 0.8850609, b: 1, a: 0}
- _RampLight: {r: 1, g: 1, b: 1, a: 0}
- _RimColor: {r: 0, g: 0.7342432, b: 1, a: 1}
- _ShadowColor: {r: 0.8509804, g: 0.27450982, b: 0, a: 1}
- _SpecularColor: {r: 2, g: 2, b: 2, a: 1}
- _Tint: {r: 0.9433962, g: 0.8568036, b: 0.6096476, a: 1}